ucInputField.cs 3.2 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.ComponentModel;
  30. using System.Diagnostics;
  31. using System.Drawing;
  32. using System.Data;
  33. using System.Text;
  34. using System.Windows.Forms;
  35. namespace OpenSim.GridLaunch.GUI.WinForm
  36. {
  37. public partial class ucInputField : UserControl
  38. {
  39. public delegate void LineEnteredDelegate(string Text);
  40. public event LineEnteredDelegate LineEntered;
  41. public List<string> History = new List<string>();
  42. public ucInputField()
  43. {
  44. InitializeComponent();
  45. }
  46. private void ucInputField_Load(object sender, EventArgs e)
  47. {
  48. _resize();
  49. }
  50. private void ucInputField_Resize(object sender, EventArgs e)
  51. {
  52. _resize();
  53. }
  54. private void _resize()
  55. {
  56. Height = txtInput.Height + 10;
  57. }
  58. private void btnSend_Click(object sender, EventArgs e)
  59. {
  60. Send();
  61. }
  62. private void txtInput_KeyPress(object sender, KeyPressEventArgs e)
  63. {
  64. //Trace.WriteLine("KeyChar: " + ((int)e.KeyChar).ToString());
  65. if (e.KeyChar == 13)
  66. {
  67. e.Handled = true;
  68. Send();
  69. }
  70. // TODO: Add arrow up/down history functions
  71. }
  72. private void Send()
  73. {
  74. // Remove \r\n at end
  75. string txt = txtInput.Text.TrimEnd("\r\n".ToCharArray());
  76. // Fire event
  77. if (LineEntered != null)
  78. LineEntered(txt);
  79. // Add to history
  80. History.Add(txtInput.Text);
  81. txtInput.Text = "";
  82. }
  83. }
  84. }