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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Drawing;
- using System.IO;
- using System.Net;
- using OpenMetaverse;
- using OpenMetaverse.Imaging;
- using Nini.Config;
- using OpenSim.Region.Environment.Interfaces;
- using OpenSim.Region.Environment.Scenes;
- namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL
- {
- public class LoadImageURLModule : IRegionModule, IDynamicTextureRender
- {
- private string m_name = "LoadImageURL";
- private Scene m_scene;
- private IDynamicTextureManager m_textureManager;
- #region IDynamicTextureRender Members
- public string GetName()
- {
- return m_name;
- }
- public string GetContentType()
- {
- return ("image");
- }
- public bool SupportsAsynchronous()
- {
- return true;
- }
- public byte[] ConvertUrl(string url, string extraParams)
- {
- return null;
- }
- public byte[] ConvertStream(Stream data, string extraParams)
- {
- return null;
- }
- public bool AsyncConvertUrl(UUID id, string url, string extraParams)
- {
- MakeHttpRequest(url, id);
- return true;
- }
- public bool AsyncConvertData(UUID id, string bodyData, string extraParams)
- {
- return false;
- }
- #endregion
- #region IRegionModule Members
- public void Initialise(Scene scene, IConfigSource config)
- {
- if (m_scene == null)
- {
- m_scene = scene;
- }
- }
- public void PostInitialise()
- {
- m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
- if (m_textureManager != null)
- {
- m_textureManager.RegisterRender(GetContentType(), this);
- }
- }
- public void Close()
- {
- }
- public string Name
- {
- get { return m_name; }
- }
- public bool IsSharedModule
- {
- get { return true; }
- }
- #endregion
- private void MakeHttpRequest(string url, UUID requestID)
- {
- WebRequest request = HttpWebRequest.Create(url);
- RequestState state = new RequestState((HttpWebRequest) request, requestID);
- // IAsyncResult result = request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state);
- request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state);
- TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1));
- state.TimeOfRequest = (int) t.TotalSeconds;
- }
- private void HttpRequestReturn(IAsyncResult result)
- {
- RequestState state = (RequestState) result.AsyncState;
- WebRequest request = (WebRequest) state.Request;
- try
- {
- HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(result);
- if (response.StatusCode == HttpStatusCode.OK)
- {
- Bitmap image = new Bitmap(response.GetResponseStream());
- Size newsize;
- // TODO: make this a bit less hard coded
- if ((image.Height < 64) && (image.Width < 64))
- {
- newsize = new Size(32, 32);
- }
- else if ((image.Height < 128) && (image.Width < 128))
- {
- newsize = new Size(64, 64);
- }
- else if ((image.Height < 256) && (image.Width < 256))
- {
- newsize = new Size(128, 128);
- }
- else if ((image.Height < 512 && image.Width < 512))
- {
- newsize = new Size(256, 256);
- }
- else if ((image.Height < 1024 && image.Width < 1024))
- {
- newsize = new Size(512, 512);
- }
- else
- {
- newsize = new Size(1024, 1024);
- }
- Bitmap resize = new Bitmap(image, newsize);
- byte[] imageJ2000 = new byte[0];
-
- try
- {
- imageJ2000 = OpenJPEG.EncodeFromImage(resize, true);
- }
- catch (Exception)
- {
- Console.WriteLine(
- "[LOADIMAGEURLMODULE]: OpenJpeg Encode Failed. Empty byte data returned!");
- }
- m_textureManager.ReturnData(state.RequestID, imageJ2000);
- }
- }
- catch (WebException)
- {
-
- }
- }
- #region Nested type: RequestState
- public class RequestState
- {
- public HttpWebRequest Request = null;
- public UUID RequestID = UUID.Zero;
- public int TimeOfRequest = 0;
- public RequestState(HttpWebRequest request, UUID requestID)
- {
- Request = request;
- RequestID = requestID;
- }
- }
- #endregion
- }
- }
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