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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using System.Text.RegularExpressions;
- using OpenMetaverse;
- using log4net;
- using NHibernate;
- using NHibernate.Criterion;
- using OpenSim.Framework;
- using OpenSim.Region.Environment.Interfaces;
- using OpenSim.Region.Environment.Scenes;
- using Environment=NHibernate.Cfg.Environment;
- namespace OpenSim.Data.NHibernate
- {
- /// <summary>
- /// A RegionData Interface to the NHibernate database
- /// </summary>
- public class NHibernateRegionData : IRegionDataStore
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- public NHibernateManager manager;
- public void Initialise(string connect)
- {
- m_log.InfoFormat("[NHIBERNATE] Initializing NHibernateRegionData");
- manager = new NHibernateManager(connect, "RegionStore");
- }
- /***********************************************************************
- *
- * Public Interface Functions
- *
- **********************************************************************/
- public void Dispose() {}
- public void StoreRegionSettings(RegionSettings rs)
- {
- RegionSettings oldRegionSettings = (RegionSettings)manager.Load(typeof(RegionSettings), rs.RegionUUID);
- if (oldRegionSettings != null)
- {
- manager.Update(rs);
- }
- else
- {
- manager.Save(rs);
- }
- }
- public RegionSettings LoadRegionSettings(UUID regionUUID)
- {
- RegionSettings regionSettings = (RegionSettings) manager.Load(typeof(RegionSettings), regionUUID);
- if (regionSettings == null)
- {
- regionSettings = new RegionSettings();
- regionSettings.RegionUUID = regionUUID;
- manager.Save(regionSettings);
- }
- regionSettings.OnSave += StoreRegionSettings;
-
- return regionSettings;
- }
- // This looks inefficient, but it turns out that it isn't
- // based on trial runs with nhibernate 1.2
- private void SaveOrUpdate(SceneObjectPart p)
- {
- try
- {
- SceneObjectPart old = (SceneObjectPart)manager.Load(typeof(SceneObjectPart), p.UUID);
- if (old != null)
- {
- m_log.InfoFormat("[NHIBERNATE] updating object {0}", p.UUID);
- manager.Update(p);
- }
- else
- {
- m_log.InfoFormat("[NHIBERNATE] saving object {0}", p.UUID);
- manager.Save(p);
- }
-
- }
- catch (Exception e)
- {
- m_log.Error("[NHIBERNATE] issue saving part", e);
- }
- }
- private void SaveOrUpdate(Terrain t)
- {
- try
- {
-
- Terrain old = (Terrain)manager.Load(typeof(Terrain), t.RegionID);
- if (old != null)
- {
- m_log.InfoFormat("[NHIBERNATE] updating terrain {0}", t.RegionID);
- manager.Update(t);
- }
- else
- {
- m_log.InfoFormat("[NHIBERNATE] saving terrain {0}", t.RegionID);
- manager.Save(t);
- }
- }
- catch (Exception e)
- {
- m_log.Error("[NHIBERNATE] issue saving terrain", e);
- }
- }
- /// <summary>
- /// Adds an object into region storage
- /// </summary>
- /// <param name="obj">the object</param>
- /// <param name="regionUUID">the region UUID</param>
- public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
- {
- uint flags = obj.RootPart.GetEffectiveObjectFlags();
- // Eligibility check
- if ((flags & (uint)PrimFlags.Temporary) != 0)
- return;
- if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
- return;
- try
- {
- foreach (SceneObjectPart part in obj.Children.Values)
- {
- m_log.InfoFormat("Storing part {0}", part.UUID);
- SaveOrUpdate(part);
- }
- }
- catch (Exception e)
- {
- m_log.Error("Can't save: ", e);
- }
- }
- private SceneObjectGroup LoadObject(UUID uuid, UUID region)
- {
- SceneObjectGroup group = new SceneObjectGroup();
- ICriteria criteria = manager.GetSession().CreateCriteria(typeof(SceneObjectPart));
- criteria.Add(Expression.Eq("RegionID", region));
- criteria.Add(Expression.Eq("ParentUUID", uuid));
- criteria.AddOrder( Order.Asc("ParentID") );
- foreach (SceneObjectPart p in criteria.List())
- {
- // root part
- if (p.UUID == uuid)
- {
- group.SetRootPart(p);
- }
- else
- {
- group.AddPart(p);
- }
- }
- return group;
- }
- /// <summary>
- /// Removes an object from region storage
- /// </summary>
- /// <param name="obj">the object</param>
- /// <param name="regionUUID">the region UUID</param>
- public void RemoveObject(UUID obj, UUID regionUUID)
- {
- SceneObjectGroup g = LoadObject(obj, regionUUID);
- foreach (SceneObjectPart p in g.Children.Values)
- {
- manager.Delete(p);
- }
- m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.Guid, regionUUID);
- }
- /// <summary>
- /// Load persisted objects from region storage.
- /// </summary>
- /// <param name="regionUUID">The region UUID</param>
- /// <returns>List of loaded groups</returns>
- public List<SceneObjectGroup> LoadObjects(UUID regionUUID)
- {
- Dictionary<UUID, SceneObjectGroup> SOG = new Dictionary<UUID, SceneObjectGroup>();
- List<SceneObjectGroup> ret = new List<SceneObjectGroup>();
- ICriteria criteria = manager.GetSession().CreateCriteria(typeof(SceneObjectPart));
- criteria.Add(Expression.Eq("RegionID", regionUUID));
- criteria.AddOrder(Order.Asc("ParentID"));
- criteria.AddOrder(Order.Asc("LinkNum"));
- foreach (SceneObjectPart p in criteria.List())
- {
- // root part
- if (p.UUID == p.ParentUUID)
- {
- SceneObjectGroup group = new SceneObjectGroup();
- group.SetRootPart(p);
- SOG.Add(p.ParentUUID, group);
- }
- else
- {
- SOG[p.ParentUUID].AddPart(p);
- }
- // get the inventory
- ICriteria InvCriteria = manager.GetSession().CreateCriteria(typeof(TaskInventoryItem));
- InvCriteria.Add(Expression.Eq("ParentPartID", p.UUID));
- IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>();
- foreach (TaskInventoryItem i in InvCriteria.List())
- {
- inventory.Add(i);
- }
- if (inventory.Count > 0)
- p.Inventory.RestoreInventoryItems(inventory);
- }
- foreach (SceneObjectGroup g in SOG.Values)
- {
- ret.Add(g);
- }
- return ret;
- }
- /// <summary>
- /// Store a terrain revision in region storage
- /// </summary>
- /// <param name="ter">terrain heightfield</param>
- /// <param name="regionID">region UUID</param>
- public void StoreTerrain(double[,] ter, UUID regionID)
- {
- lock (this) {
- Terrain t = new Terrain(regionID, ter);
- SaveOrUpdate(t);
- }
- }
- /// <summary>
- /// Load the latest terrain revision from region storage
- /// </summary>
- /// <param name="regionID">the region UUID</param>
- /// <returns>Heightfield data</returns>
- public double[,] LoadTerrain(UUID regionID)
- {
- Terrain t = (Terrain)manager.Load(typeof(Terrain), regionID);
- if (t != null)
- {
- return t.Doubles;
- }
-
- m_log.Info("No terrain yet");
- return null;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="globalID"></param>
- public void RemoveLandObject(UUID globalID)
- {
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="parcel"></param>
- public void StoreLandObject(ILandObject parcel)
- {
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="regionUUID"></param>
- /// <returns></returns>
- public List<LandData> LoadLandObjects(UUID regionUUID)
- {
- List<LandData> landDataForRegion = new List<LandData>();
- return landDataForRegion;
- }
- /// <summary>
- /// See <see cref="Commit"/>
- /// </summary>
- public void Shutdown()
- {
- //session.Flush();
- }
- /// <summary>
- /// Load a region banlist
- /// </summary>
- /// <param name="regionUUID">the region UUID</param>
- /// <returns>The banlist</returns>
- public List<EstateBan> LoadRegionBanList(UUID regionUUID)
- {
- List<EstateBan> regionbanlist = new List<EstateBan>();
- return regionbanlist;
- }
- /// <summary>
- /// Add en entry into region banlist
- /// </summary>
- /// <param name="item"></param>
- public void AddToRegionBanlist(EstateBan item)
- {
- }
- /// <summary>
- /// remove an entry from the region banlist
- /// </summary>
- /// <param name="item"></param>
- public void RemoveFromRegionBanlist(EstateBan item)
- {
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="val"></param>
- /// <returns></returns>
- // private static Array serializeTerrain(double[,] val)
- // {
- // MemoryStream str = new MemoryStream(65536*sizeof (double));
- // BinaryWriter bw = new BinaryWriter(str);
- //
- // // TODO: COMPATIBILITY - Add byte-order conversions
- // for (int x = 0; x < 256; x++)
- // for (int y = 0; y < 256; y++)
- // bw.Write(val[x, y]);
- //
- // return str.ToArray();
- // }
- /// <summary>
- /// see IRegionDatastore
- /// </summary>
- /// <param name="primID"></param>
- /// <param name="items"></param>
- public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
- {
- ICriteria criteria = manager.GetSession().CreateCriteria(typeof(TaskInventoryItem));
- criteria.Add(Expression.Eq("ParentPartID", primID));
- try
- {
- foreach (TaskInventoryItem i in criteria.List())
- {
- manager.Delete(i);
- }
- foreach (TaskInventoryItem i in items)
- {
- manager.Save(i);
- }
- }
- catch (Exception e)
- {
- m_log.Error("[NHIBERNATE] StoreInvetory", e);
- }
- }
- }
- }
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