RegionDetails.cs 4.2 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using OpenMetaverse;
  28. using System;
  29. using System.Collections;
  30. using System.Collections.Generic;
  31. using System.Xml.Serialization;
  32. using OpenSim.Framework;
  33. using OpenSim.Region.Environment.Scenes;
  34. namespace OpenSim.ApplicationPlugins.Rest.Regions
  35. {
  36. [XmlRoot(ElementName="region", IsNullable = false)]
  37. public class RegionDetails
  38. {
  39. public string region_name;
  40. public string region_id;
  41. public uint region_x;
  42. public uint region_y;
  43. public string region_owner;
  44. public string region_owner_id;
  45. public uint region_http_port;
  46. public uint region_port;
  47. public string region_server_uri;
  48. public string region_external_hostname;
  49. public RegionDetails()
  50. {
  51. }
  52. public RegionDetails(RegionInfo regInfo)
  53. {
  54. region_name = regInfo.RegionName;
  55. region_id = regInfo.RegionID.ToString();
  56. region_x = regInfo.RegionLocX;
  57. region_y = regInfo.RegionLocY;
  58. if (regInfo.EstateSettings.EstateOwner != UUID.Zero)
  59. region_owner_id = regInfo.EstateSettings.EstateOwner.ToString();
  60. else
  61. region_owner_id = regInfo.MasterAvatarAssignedUUID.ToString();
  62. region_http_port = regInfo.HttpPort;
  63. region_server_uri = regInfo.ServerURI;
  64. region_external_hostname = regInfo.ExternalHostName;
  65. Uri uri = new Uri(region_server_uri);
  66. region_port = (uint)uri.Port;
  67. if (!String.IsNullOrEmpty(regInfo.MasterAvatarFirstName))
  68. region_owner = String.Format("{0} {1}", regInfo.MasterAvatarFirstName,
  69. regInfo.MasterAvatarLastName);
  70. }
  71. public string this[string idx]
  72. {
  73. get
  74. {
  75. switch (idx.ToLower())
  76. {
  77. case "name":
  78. return region_name;
  79. case "id":
  80. return region_id;
  81. case "location":
  82. return String.Format("<x>{0}</x><y>{1}</y>", region_x, region_y);
  83. case "owner":
  84. return region_owner;
  85. case "owner_id":
  86. return region_owner_id;
  87. case "http_port":
  88. return region_http_port.ToString();
  89. case "server_uri":
  90. return region_server_uri;
  91. case "external_hostname":
  92. case "hostname":
  93. return region_external_hostname;
  94. default:
  95. return null;
  96. }
  97. }
  98. }
  99. }
  100. }