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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Threading;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using System.Net;
- using System.Reflection;
- using System.Text.RegularExpressions;
- using System.Timers;
- using System.Xml;
- using System.Xml.Serialization;
- using OpenMetaverse;
- using Mono.Addins;
- using Nwc.XmlRpc;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Framework.Servers;
- using OpenSim.Framework.Communications;
- using OpenSim.Region.Environment.Interfaces;
- using OpenSim.Region.Environment.Scenes;
- using OpenSim.ApplicationPlugins.Rest;
- namespace OpenSim.ApplicationPlugins.Rest.Regions
- {
- public partial class RestRegionPlugin : RestPlugin
- {
- #region GET methods
- public string GetHandler(string request, string path, string param,
- OSHttpRequest httpRequest, OSHttpResponse httpResponse)
- {
- // foreach (string h in httpRequest.Headers.AllKeys)
- // foreach (string v in httpRequest.Headers.GetValues(h))
- // m_log.DebugFormat("{0} IsGod: {1} -> {2}", MsgID, h, v);
- MsgID = RequestID;
- m_log.DebugFormat("{0} GET path {1} param {2}", MsgID, path, param);
- try
- {
- // param empty: regions list
- if (String.IsNullOrEmpty(param)) return GetHandlerRegions(httpResponse);
- // param not empty: specific region
- return GetHandlerRegion(httpResponse, param);
- }
- catch (Exception e)
- {
- return Failure(httpResponse, OSHttpStatusCode.ServerErrorInternalError, "GET", e);
- }
- }
- public string GetHandlerRegions(OSHttpResponse httpResponse)
- {
- XmlWriter.WriteStartElement(String.Empty, "regions", String.Empty);
- foreach (Scene s in App.SceneManager.Scenes)
- {
- XmlWriter.WriteStartElement(String.Empty, "uuid", String.Empty);
- XmlWriter.WriteString(s.RegionInfo.RegionID.ToString());
- XmlWriter.WriteEndElement();
- }
- XmlWriter.WriteEndElement();
- return XmlWriterResult;
- }
- protected string ShortRegionInfo(string key, string value)
- {
- if (String.IsNullOrEmpty(value) ||
- String.IsNullOrEmpty(key)) return null;
- XmlWriter.WriteStartElement(String.Empty, "region", String.Empty);
- XmlWriter.WriteStartElement(String.Empty, key, String.Empty);
- XmlWriter.WriteString(value);
- XmlWriter.WriteEndDocument();
- return XmlWriterResult;
- }
- public string GetHandlerRegion(OSHttpResponse httpResponse, string param)
- {
- // be resilient and don't get confused by a terminating '/'
- param = param.TrimEnd(new char[]{'/'});
- string[] comps = param.Split('/');
- UUID regionID = (UUID)comps[0];
- m_log.DebugFormat("{0} GET region UUID {1}", MsgID, regionID.ToString());
- if (UUID.Zero == regionID) throw new Exception("missing region ID");
- Scene scene = null;
- App.SceneManager.TryGetScene(regionID, out scene);
- if (null == scene) return Failure(httpResponse, OSHttpStatusCode.ClientErrorNotFound,
- "GET", "cannot find region {0}", regionID.ToString());
- RegionDetails details = new RegionDetails(scene.RegionInfo);
- // m_log.DebugFormat("{0} GET comps {1}", MsgID, comps.Length);
- // for (int i = 0; i < comps.Length; i++) m_log.DebugFormat("{0} GET comps[{1}] >{2}<", MsgID, i, comps[i]);
- if (1 == comps.Length)
- {
- // complete region details requested
- XmlSerializer xs = new XmlSerializer(typeof(RegionDetails));
- xs.Serialize(XmlWriter, details, _xmlNs);
- return XmlWriterResult;
- }
- if (2 == comps.Length)
- {
- string resp = ShortRegionInfo(comps[1], details[comps[1]]);
- if (null != resp) return resp;
- // m_log.DebugFormat("{0} GET comps advanced: >{1}<", MsgID, comps[1]);
- // check for {terrain,stats,prims}
- switch (comps[1].ToLower())
- {
- case "terrain":
- return RegionTerrain(httpResponse, scene);
- case "stats":
- return RegionStats(httpResponse, scene);
- case "prims":
- return RegionPrims(httpResponse, scene, Vector3.Zero, Vector3.Zero);
- }
- }
- if (3 == comps.Length)
- {
- switch (comps[1].ToLower())
- {
- case "prims":
- string[] subregion = comps[2].Split(',');
- if (subregion.Length == 6)
- {
- Vector3 min, max;
- try
- {
- min = new Vector3((float)Double.Parse(subregion[0]), (float)Double.Parse(subregion[1]), (float)Double.Parse(subregion[2]));
- max = new Vector3((float)Double.Parse(subregion[3]), (float)Double.Parse(subregion[4]), (float)Double.Parse(subregion[5]));
- }
- catch (Exception)
- {
- return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest,
- "GET", "invalid subregion parameter");
- }
- return RegionPrims(httpResponse, scene, min, max);
- }
- else
- {
- return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest,
- "GET", "invalid subregion parameter");
- }
- }
- }
- return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest,
- "GET", "too many parameters {0}", param);
- }
- #endregion GET methods
- protected string RegionTerrain(OSHttpResponse httpResponse, Scene scene)
- {
- return Failure(httpResponse, OSHttpStatusCode.ServerErrorNotImplemented,
- "GET", "terrain not implemented");
- }
- protected string RegionStats(OSHttpResponse httpResponse, Scene scene)
- {
- int users = scene.GetAvatars().Count;
- int objects = scene.Entities.Count - users;
- XmlWriter.WriteStartElement(String.Empty, "region", String.Empty);
- XmlWriter.WriteStartElement(String.Empty, "stats", String.Empty);
- XmlWriter.WriteStartElement(String.Empty, "users", String.Empty);
- XmlWriter.WriteString(users.ToString());
- XmlWriter.WriteEndElement();
- XmlWriter.WriteStartElement(String.Empty, "objects", String.Empty);
- XmlWriter.WriteString(objects.ToString());
- XmlWriter.WriteEndElement();
- XmlWriter.WriteEndDocument();
- return XmlWriterResult;
- }
- protected string RegionPrims(OSHttpResponse httpResponse, Scene scene, Vector3 min, Vector3 max)
- {
- httpResponse.SendChunked = true;
- httpResponse.ContentType = "text/xml";
-
- IRegionSerialiserModule serialiser = scene.RequestModuleInterface<IRegionSerialiserModule>();
- if (serialiser != null)
- serialiser.SavePrimsToXml2(scene, new StreamWriter(httpResponse.OutputStream), min, max);
-
- return "";
- }
- }
- }
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