Jeff Ames 58d2775ff2 Add copyright header. Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
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EntityManagerTests.cs a23d64dec1 Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
SceneBaseTests.cs 5815162d7e minor: remove some mono compiler warnings %!s(int64=15) %!d(string=hai) anos
SceneObjectBasicTests.cs 6267f939c5 * Reverting the test restructuring as, on second thought, this is not at all how the tests are structured. %!s(int64=15) %!d(string=hai) anos
SceneObjectLinkingTests.cs 6267f939c5 * Reverting the test restructuring as, on second thought, this is not at all how the tests are structured. %!s(int64=15) %!d(string=hai) anos
ScenePresenceTests.cs 58d2775ff2 Add copyright header. Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
SceneTests.cs 5815162d7e minor: remove some mono compiler warnings %!s(int64=15) %!d(string=hai) anos
StandaloneTeleportTests.cs 1b933c9116 * Put the StandaloneTeleportTest in a new thread and call Thread.Join() inside a try/Catch (ThreadAbortException) to try and get around scene code aborting the testing thread. Use a Messenger class to report the results back to the test thread. %!s(int64=15) %!d(string=hai) anos