UbitUmarov a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 년 전
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MMRDelegateCommon.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 년 전
MMRIEventHandlers.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 년 전
MMRInternalFuncDict.cs 85b973ce1d Y(xmr)engine cosmetics... 6 년 전
MMRScriptBinOpStr.cs f09a18a7a8 Yengine: Also error on division by Zero 5 년 전
MMRScriptCodeGen.cs 16cfb3deab mantis 8717: fix local heap use account (will automatlic recompile scripts) 4 년 전
MMRScriptCollector.cs a83b7a292b mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 5 년 전
MMRScriptCompValu.cs bf0697d5f4 mantis 8551: Simplify Yengine heap usage control 5 년 전
MMRScriptCompile.cs a83b7a292b mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 5 년 전
MMRScriptConsts.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 년 전
MMRScriptEventCode.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 4 년 전
MMRScriptInlines.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 년 전
MMRScriptMyILGen.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 년 전
MMRScriptObjCode.cs 2369ce413d Yengine: only retry compile if there was a object file in cache with wrong version or signature 6 년 전
MMRScriptObjWriter.cs 85b973ce1d Y(xmr)engine cosmetics... 6 년 전
MMRScriptReduce.cs f09a18a7a8 Yengine: Also error on division by Zero 5 년 전
MMRScriptTokenize.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 년 전
MMRScriptTypeCast.cs 6b930a596b Yengine make float.tostring culture invariant 5 년 전
MMRScriptVarDict.cs 85b973ce1d Y(xmr)engine cosmetics... 6 년 전
XMRArray.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 5 년 전
XMREngXmrTestLs.cs 85b973ce1d Y(xmr)engine cosmetics... 6 년 전
XMREngine.cs d256b29511 rename Yengine option ScriptBasePath as ScriptEnginesPath to match Xengine 4 년 전
XMREvents.cs 92e3f424cf cosmetics 4 년 전
XMRHeapTracker.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 5 년 전
XMRInstAbstract.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 년 전
XMRInstBackend.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 년 전
XMRInstCapture.cs fffac7d531 mantis 8704: fix issues on YEngine 4 년 전
XMRInstCtor.cs eae2f87cae cosmetics 4 년 전
XMRInstMain.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 년 전
XMRInstMisc.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 4 년 전
XMRInstQueue.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 년 전
XMRInstRun.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 년 전
XMRObjectTokens.cs 5ff57f01b7 Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore ) 6 년 전
XMRSDTypeClObj.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 5 년 전
XMRScriptThread.cs 2a508edcb4 YEngine: change some startup log messages 5 년 전
XMRScriptUThread.cs 5d2ffdc35b limit max number of attachments to 38. All can be on same point 5 년 전