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MMRDelegateCommon.cs
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2129d941ac
rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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6 years ago |
MMRIEventHandlers.cs
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2129d941ac
rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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6 years ago |
MMRInternalFuncDict.cs
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85b973ce1d
Y(xmr)engine cosmetics...
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6 years ago |
MMRScriptBinOpStr.cs
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f09a18a7a8
Yengine: Also error on division by Zero
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5 years ago |
MMRScriptCodeGen.cs
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16cfb3deab
mantis 8717: fix local heap use account (will automatlic recompile scripts)
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4 years ago |
MMRScriptCollector.cs
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a83b7a292b
mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
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5 years ago |
MMRScriptCompValu.cs
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bf0697d5f4
mantis 8551: Simplify Yengine heap usage control
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5 years ago |
MMRScriptCompile.cs
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a83b7a292b
mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
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5 years ago |
MMRScriptConsts.cs
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a2534dc378
stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics
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4 years ago |
MMRScriptEventCode.cs
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23de4e3a82
let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option
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4 years ago |
MMRScriptInlines.cs
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a2534dc378
stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics
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4 years ago |
MMRScriptMyILGen.cs
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2129d941ac
rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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6 years ago |
MMRScriptObjCode.cs
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2369ce413d
Yengine: only retry compile if there was a object file in cache with wrong version or signature
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6 years ago |
MMRScriptObjWriter.cs
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85b973ce1d
Y(xmr)engine cosmetics...
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6 years ago |
MMRScriptReduce.cs
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f09a18a7a8
Yengine: Also error on division by Zero
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5 years ago |
MMRScriptTokenize.cs
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a2534dc378
stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics
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4 years ago |
MMRScriptTypeCast.cs
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6b930a596b
Yengine make float.tostring culture invariant
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5 years ago |
MMRScriptVarDict.cs
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85b973ce1d
Y(xmr)engine cosmetics...
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6 years ago |
XMRArray.cs
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9b7ad30ee1
more changes on YEngine scripts heap usage
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5 years ago |
XMREngXmrTestLs.cs
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85b973ce1d
Y(xmr)engine cosmetics...
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6 years ago |
XMREngine.cs
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d256b29511
rename Yengine option ScriptBasePath as ScriptEnginesPath to match Xengine
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4 years ago |
XMREvents.cs
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92e3f424cf
cosmetics
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4 years ago |
XMRHeapTracker.cs
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9b7ad30ee1
more changes on YEngine scripts heap usage
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5 years ago |
XMRInstAbstract.cs
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a2534dc378
stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics
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4 years ago |
XMRInstBackend.cs
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a1239d2706
Yengine: avoid use of Enum.Parse
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4 years ago |
XMRInstCapture.cs
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fffac7d531
mantis 8704: fix issues on YEngine
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4 years ago |
XMRInstCtor.cs
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eae2f87cae
cosmetics
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4 years ago |
XMRInstMain.cs
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a1239d2706
Yengine: avoid use of Enum.Parse
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4 years ago |
XMRInstMisc.cs
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23de4e3a82
let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option
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4 years ago |
XMRInstQueue.cs
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2129d941ac
rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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6 years ago |
XMRInstRun.cs
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a1239d2706
Yengine: avoid use of Enum.Parse
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4 years ago |
XMRObjectTokens.cs
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5ff57f01b7
Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore )
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6 years ago |
XMRSDTypeClObj.cs
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9b7ad30ee1
more changes on YEngine scripts heap usage
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5 years ago |
XMRScriptThread.cs
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2a508edcb4
YEngine: change some startup log messages
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5 years ago |
XMRScriptUThread.cs
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5d2ffdc35b
limit max number of attachments to 38. All can be on same point
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5 years ago |