teravus a6af561660 * Fix some threading issues in BulletXNA (the managed bullet library), this should better allow you to run it in multiple region scenarios (but why would you really want to do that?) Source in OpenSimLibs. 11 anni fa
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Properties 4779f7d7d5 Deleted all AssemblyFileVersion directives 11 anni fa
Tests b14156aa63 Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."" 11 anni fa
BSAPIUnman.cs 9de3979f5b BulletSim: add gImpact shape type. Add logic to use gImpact shape 11 anni fa
BSAPIXNA.cs a6af561660 * Fix some threading issues in BulletXNA (the managed bullet library), this should better allow you to run it in multiple region scenarios (but why would you really want to do that?) Source in OpenSimLibs. 11 anni fa
BSActorAvatarMove.cs e8b1e91a1d BulletSim: include check for volume detect in check for zeroing avatar motion. 11 anni fa
BSActorHover.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 anni fa
BSActorLockAxis.cs f9fb1484aa BulletSim: extend BSActorLockAxis to allow locking linear movement in 11 anni fa
BSActorMoveToTarget.cs 23516717e4 BulletSim: a better version of llMoveToTarget that doesn't go crazy. 11 anni fa
BSActorSetForce.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 anni fa
BSActorSetTorque.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 anni fa
BSActors.cs f499b328c4 Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" 11 anni fa
BSApiTemplate.cs 9de3979f5b BulletSim: add gImpact shape type. Add logic to use gImpact shape 11 anni fa
BSCharacter.cs 7c3b71d294 BulletSim: add physical object initialized flag so updates and collisions 11 anni fa
BSConstraint.cs 933ac60746 BulletSim: not quite functional axis lock code. 11 anni fa
BSConstraint6Dof.cs 933ac60746 BulletSim: not quite functional axis lock code. 11 anni fa
BSConstraintCollection.cs 1d7276235a BulletSim: add calls for creating all the different Bullet constraint types. 11 anni fa
BSConstraintHinge.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 anni fa
BSDynamics.cs 0d189165a8 BulletSim: distribute vehicle physical settings to all members of 11 anni fa
BSLinkset.cs 24df15dab7 BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' 11 anni fa
BSLinksetCompound.cs 24df15dab7 BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' 11 anni fa
BSLinksetConstraints.cs 24df15dab7 BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' 11 anni fa
BSMaterials.cs 6a9630d2bd BulletSim: fix race condition when creating very large mega-regions. 11 anni fa
BSMotors.cs 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. 11 anni fa
BSParam.cs 6410a25cef BulletSim: adjust avatar position when the avatar's size is changed. 11 anni fa
BSPhysObject.cs e8b1e91a1d BulletSim: include check for volume detect in check for zeroing avatar motion. 11 anni fa
BSPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update 11 anni fa
BSPrim.cs 7c3b71d294 BulletSim: add physical object initialized flag so updates and collisions 11 anni fa
BSPrimDisplaced.cs 6026759406 BulletSim: fix jumping up and down of linksets when center-of-mass 11 anni fa
BSPrimLinkable.cs 5bdfd55ace BulletSim: When converting linkset types, don't try to change the list 11 anni fa
BSScene.cs 7c3b71d294 BulletSim: add physical object initialized flag so updates and collisions 11 anni fa
BSShapeCollection.cs 9de3979f5b BulletSim: add gImpact shape type. Add logic to use gImpact shape 11 anni fa
BSShapes.cs 3cb65f0d31 BulletSim: when meshing or asset fetching fails, include position 11 anni fa
BSTerrainHeightmap.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 anni fa
BSTerrainManager.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 anni fa
BSTerrainMesh.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 anni fa
BulletSimData.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 anni fa
BulletSimTODO.txt 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. 11 anni fa