SceneBaseTests.cs 3.1 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using NUnit.Framework;
  29. using OpenMetaverse;
  30. using OpenSim.Framework;
  31. using GridRegion = OpenSim.Services.Interfaces.GridRegion;
  32. namespace OpenSim.Region.Framework.Scenes.Tests
  33. {
  34. /// <summary>
  35. /// Scene presence tests
  36. /// </summary>
  37. [TestFixture]
  38. public class SceneBaseTests
  39. {
  40. private class SceneBaseImpl : SceneBase
  41. {
  42. public override void Update()
  43. {
  44. throw new NotImplementedException();
  45. }
  46. public override void LoadWorldMap()
  47. {
  48. throw new NotImplementedException();
  49. }
  50. public override void AddNewClient(IClientAPI client)
  51. {
  52. throw new NotImplementedException();
  53. }
  54. public override void RemoveClient(UUID agentID)
  55. {
  56. throw new NotImplementedException();
  57. }
  58. public override void OtherRegionUp(GridRegion otherRegion)
  59. {
  60. throw new NotImplementedException();
  61. }
  62. public override bool TryGetScenePresence(UUID agentID, out ScenePresence scenePresence)
  63. {
  64. throw new NotImplementedException();
  65. }
  66. public override bool CheckClient(UUID agentID, System.Net.IPEndPoint ep)
  67. {
  68. throw new NotImplementedException();
  69. }
  70. }
  71. [Test]
  72. public void TestConstructor()
  73. {
  74. new SceneBaseImpl();
  75. }
  76. }
  77. }