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Access
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1f45e6c649
Merge branch 'master' into presence-refactor
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14 years ago |
Archiver
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c607e6f3b8
Revert "don't report the null uuid as a missing asset on saving oars/iars"
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14 years ago |
Cloud
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
Estate
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34d882b70d
Add perms check to the teleport home client command handlers.
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14 years ago |
Land
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cd8bb316ea
Remove getting the object capacity from the money module. It is now set
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14 years ago |
Permissions
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0ea908291d
Fix some symbol errors
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14 years ago |
Serialiser
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ee205e7e81
Formatting cleanup.
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15 years ago |
Sound
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859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
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14 years ago |
Sun
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859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
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14 years ago |
Terrain
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9821c4f566
Revolution is on the roll again! :)
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14 years ago |
Tests
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3fe42386e4
Add copyright headers.
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15 years ago |
Vegetation
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ee205e7e81
Formatting cleanup.
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15 years ago |
Wind
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859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
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14 years ago |
WorldMap
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490f1c144c
Fixes mantis #4782
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14 years ago |