Melanie Thielker cd8bb316ea Remove getting the object capacity from the money module. It is now set 14 years ago
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Access 1f45e6c649 Merge branch 'master' into presence-refactor 14 years ago
Archiver c607e6f3b8 Revert "don't report the null uuid as a missing asset on saving oars/iars" 14 years ago
Cloud 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
Estate 34d882b70d Add perms check to the teleport home client command handlers. 14 years ago
Land cd8bb316ea Remove getting the object capacity from the money module. It is now set 14 years ago
Permissions 0ea908291d Fix some symbol errors 14 years ago
Serialiser ee205e7e81 Formatting cleanup. 15 years ago
Sound 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 14 years ago
Sun 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 14 years ago
Terrain 9821c4f566 Revolution is on the roll again! :) 14 years ago
Tests 3fe42386e4 Add copyright headers. 15 years ago
Vegetation ee205e7e81 Formatting cleanup. 15 years ago
Wind 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 14 years ago
WorldMap 490f1c144c Fixes mantis #4782 14 years ago