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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Data;
- using System.Reflection;
- using log4net;
- using Mono.Data.SqliteClient;
- using OpenMetaverse;
- using OpenSim.Framework;
- namespace OpenSim.Data.SQLite
- {
- /// <summary>
- /// A User storage interface for the SQLite database system
- /// </summary>
- public class SQLiteUserData : UserDataBase
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- /// <summary>
- /// The database manager
- /// </summary>
- /// <summary>
- /// Artificial constructor called upon plugin load
- /// </summary>
- private const string SelectUserByUUID = "select * from users where UUID=:UUID";
- private const string SelectUserByName = "select * from users where username=:username and surname=:surname";
- private const string SelectFriendsByUUID = "select a.friendID, a.friendPerms, b.friendPerms from userfriends as a, userfriends as b where a.ownerID=:ownerID and b.ownerID=a.friendID and b.friendID=a.ownerID";
- private const string userSelect = "select * from users";
- private const string userFriendsSelect = "select a.ownerID as ownerID,a.friendID as friendID,a.friendPerms as friendPerms,b.friendPerms as ownerperms, b.ownerID as fownerID, b.friendID as ffriendID from userfriends as a, userfriends as b";
- private const string userAgentSelect = "select * from useragents";
- private const string AvatarAppearanceSelect = "select * from avatarappearance";
- private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname";
- private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname";
- private DataSet ds;
- private SqliteDataAdapter da;
- private SqliteDataAdapter daf;
- private SqliteDataAdapter dua;
- private SqliteDataAdapter daa;
- SqliteConnection g_conn;
- public override void Initialise()
- {
- m_log.Info("[SQLiteUserData]: " + Name + " cannot be default-initialized!");
- throw new PluginNotInitialisedException (Name);
- }
- /// <summary>
- /// <list type="bullet">
- /// <item>Initialises User Interface</item>
- /// <item>Loads and initialises a new SQLite connection and maintains it.</item>
- /// <item>use default URI if connect string string is empty.</item>
- /// </list>
- /// </summary>
- /// <param name="connect">connect string</param>
- override public void Initialise(string connect)
- {
- // default to something sensible
- if (connect == "")
- connect = "URI=file:userprofiles.db,version=3";
- SqliteConnection conn = new SqliteConnection(connect);
- // This sucks, but It doesn't seem to work with the dataset Syncing :P
- g_conn = conn;
- g_conn.Open();
- Assembly assem = GetType().Assembly;
- Migration m = new Migration(g_conn, assem, "UserStore");
- m.Update();
- ds = new DataSet();
- da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn));
- dua = new SqliteDataAdapter(new SqliteCommand(userAgentSelect, conn));
- daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn));
- daa = new SqliteDataAdapter(new SqliteCommand(AvatarAppearanceSelect, conn));
- //if (daa == null) m_log.Info("[SQLiteUserData]: daa = null");
- lock (ds)
- {
- ds.Tables.Add(createUsersTable());
- ds.Tables.Add(createUserAgentsTable());
- ds.Tables.Add(createUserFriendsTable());
- ds.Tables.Add(createAvatarAppearanceTable());
- setupUserCommands(da, conn);
- da.Fill(ds.Tables["users"]);
- setupAgentCommands(dua, conn);
- dua.Fill(ds.Tables["useragents"]);
- setupUserFriendsCommands(daf, conn);
- daf.Fill(ds.Tables["userfriends"]);
- setupAvatarAppearanceCommands(daa, conn);
- daa.Fill(ds.Tables["avatarappearance"]);
- }
- return;
- }
- public override void Dispose ()
- {
- if (g_conn != null)
- {
- g_conn.Close();
- g_conn = null;
- }
- if (ds != null)
- {
- ds.Dispose();
- ds = null;
- }
- if (da != null)
- {
- da.Dispose();
- da = null;
- }
- if (daf != null)
- {
- daf.Dispose();
- daf = null;
- }
- if (dua != null)
- {
- dua.Dispose();
- dua = null;
- }
- if (daa != null)
- {
- daa.Dispose();
- daa = null;
- }
- }
- /// <summary>
- /// see IUserDataPlugin,
- /// Get user data profile by UUID
- /// </summary>
- /// <param name="uuid">User UUID</param>
- /// <returns>user profile data</returns>
- override public UserProfileData GetUserByUUID(UUID uuid)
- {
- lock (ds)
- {
- DataRow row = ds.Tables["users"].Rows.Find(uuid.ToString());
- if (row != null)
- {
- UserProfileData user = buildUserProfile(row);
- return user;
- }
- else
- {
- return null;
- }
- }
- }
- /// <summary>
- /// see IUserDataPlugin,
- /// Get user data profile by name
- /// </summary>
- /// <param name="fname">first name</param>
- /// <param name="lname">last name</param>
- /// <returns>user profile data</returns>
- override public UserProfileData GetUserByName(string fname, string lname)
- {
- string select = "surname = '" + lname + "' and username = '" + fname + "'";
- lock (ds)
- {
- DataRow[] rows = ds.Tables["users"].Select(select);
- if (rows.Length > 0)
- {
- UserProfileData user = buildUserProfile(rows[0]);
- return user;
- }
- else
- {
- return null;
- }
- }
- }
- #region User Friends List Data
- private bool ExistsFriend(UUID owner, UUID friend)
- {
- string FindFriends = "select * from userfriends where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)";
- using (SqliteCommand cmd = new SqliteCommand(FindFriends, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":ownerID", owner.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":friendID", friend.ToString()));
- try
- {
- using (IDataReader reader = cmd.ExecuteReader())
- {
- if (reader.Read())
- {
- reader.Close();
- return true;
- }
- else
- {
- reader.Close();
- return false;
- }
- }
- }
- catch (Exception ex)
- {
- m_log.Error("[USER DB]: Exception getting friends list for user: " + ex.ToString());
- return false;
- }
- }
- }
- /// <summary>
- /// Add a new friend in the friendlist
- /// </summary>
- /// <param name="friendlistowner">UUID of the friendlist owner</param>
- /// <param name="friend">UUID of the friend to add</param>
- /// <param name="perms">permission flag</param>
- override public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
- {
- if (ExistsFriend(friendlistowner, friend))
- return;
- string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)";
- using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":friendID", friend.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":perms", perms));
- cmd.ExecuteNonQuery();
- }
- using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":ownerID", friend.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":friendID", friendlistowner.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":perms", perms));
- cmd.ExecuteNonQuery();
- }
- }
- /// <summary>
- /// Remove a user from the friendlist
- /// </summary>
- /// <param name="friendlistowner">UUID of the friendlist owner</param>
- /// <param name="friend">UUID of the friend to remove</param>
- override public void RemoveUserFriend(UUID friendlistowner, UUID friend)
- {
- string DeletePerms = "delete from userfriends where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)";
- using (SqliteCommand cmd = new SqliteCommand(DeletePerms, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":friendID", friend.ToString()));
- cmd.ExecuteNonQuery();
- }
- }
- /// <summary>
- /// Update the friendlist permission
- /// </summary>
- /// <param name="friendlistowner">UUID of the friendlist owner</param>
- /// <param name="friend">UUID of the friend to modify</param>
- /// <param name="perms">updated permission flag</param>
- override public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
- {
- string UpdatePerms = "update userfriends set friendPerms=:perms where ownerID=:ownerID and friendID=:friendID";
- using (SqliteCommand cmd = new SqliteCommand(UpdatePerms, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":perms", perms));
- cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":friendID", friend.ToString()));
- cmd.ExecuteNonQuery();
- }
- }
- /// <summary>
- /// Get (fetch?) the friendlist for a user
- /// </summary>
- /// <param name="friendlistowner">UUID of the friendlist owner</param>
- /// <returns>The friendlist list</returns>
- override public List<FriendListItem> GetUserFriendList(UUID friendlistowner)
- {
- List<FriendListItem> returnlist = new List<FriendListItem>();
- using (SqliteCommand cmd = new SqliteCommand(SelectFriendsByUUID, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString()));
- try
- {
- using (IDataReader reader = cmd.ExecuteReader())
- {
- while (reader.Read())
- {
- FriendListItem user = new FriendListItem();
- user.FriendListOwner = friendlistowner;
- user.Friend = new UUID((string)reader[0]);
- user.FriendPerms = Convert.ToUInt32(reader[1]);
- user.FriendListOwnerPerms = Convert.ToUInt32(reader[2]);
- returnlist.Add(user);
- }
- reader.Close();
- }
- }
- catch (Exception ex)
- {
- m_log.Error("[USER DB]: Exception getting friends list for user: " + ex.ToString());
- }
- }
- return returnlist;
- }
- override public Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos (List<UUID> uuids)
- {
- Dictionary<UUID, FriendRegionInfo> infos = new Dictionary<UUID,FriendRegionInfo>();
- DataTable agents = ds.Tables["useragents"];
- foreach (UUID uuid in uuids)
- {
- lock (ds)
- {
- DataRow row = agents.Rows.Find(uuid.ToString());
- if (row == null) infos[uuid] = null;
- else
- {
- FriendRegionInfo fri = new FriendRegionInfo();
- fri.isOnline = (bool)row["agentOnline"];
- fri.regionHandle = Convert.ToUInt64(row["currentHandle"]);
- infos[uuid] = fri;
- }
- }
- }
- return infos;
- }
- #endregion
- /// <summary>
- ///
- /// </summary>
- /// <param name="queryID"></param>
- /// <param name="query"></param>
- /// <returns></returns>
- override public List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query)
- {
- List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>();
- string[] querysplit;
- querysplit = query.Split(' ');
- if (querysplit.Length == 2)
- {
- using (SqliteCommand cmd = new SqliteCommand(AvatarPickerAndSQL, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%"));
- cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[1] + "%"));
- using (IDataReader reader = cmd.ExecuteReader())
- {
- while (reader.Read())
- {
- AvatarPickerAvatar user = new AvatarPickerAvatar();
- user.AvatarID = new UUID((string) reader["UUID"]);
- user.firstName = (string) reader["username"];
- user.lastName = (string) reader["surname"];
- returnlist.Add(user);
- }
- reader.Close();
- }
- }
- }
- else if (querysplit.Length == 1)
- {
- using (SqliteCommand cmd = new SqliteCommand(AvatarPickerOrSQL, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%"));
- cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[0] + "%"));
- using (IDataReader reader = cmd.ExecuteReader())
- {
- while (reader.Read())
- {
- AvatarPickerAvatar user = new AvatarPickerAvatar();
- user.AvatarID = new UUID((string) reader["UUID"]);
- user.firstName = (string) reader["username"];
- user.lastName = (string) reader["surname"];
- returnlist.Add(user);
- }
- reader.Close();
- }
- }
- }
- return returnlist;
- }
- /// <summary>
- /// Returns a user by UUID direct
- /// </summary>
- /// <param name="uuid">The user's account ID</param>
- /// <returns>A matching user profile</returns>
- override public UserAgentData GetAgentByUUID(UUID uuid)
- {
- lock (ds)
- {
- DataRow row = ds.Tables["useragents"].Rows.Find(uuid.ToString());
- if (row != null)
- {
- return buildUserAgent(row);
- }
- else
- {
- return null;
- }
- }
- }
- /// <summary>
- /// Returns a session by account name
- /// </summary>
- /// <param name="name">The account name</param>
- /// <returns>The user's session agent</returns>
- override public UserAgentData GetAgentByName(string name)
- {
- return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
- }
- /// <summary>
- /// Returns a session by account name
- /// </summary>
- /// <param name="fname">The first part of the user's account name</param>
- /// <param name="lname">The second part of the user's account name</param>
- /// <returns>A user agent</returns>
- override public UserAgentData GetAgentByName(string fname, string lname)
- {
- UserAgentData agent = null;
- UserProfileData profile = GetUserByName(fname, lname);
- if (profile != null)
- {
- agent = GetAgentByUUID(profile.ID);
- }
- return agent;
- }
- /// <summary>
- /// DEPRECATED? Store the weblogin key
- /// </summary>
- /// <param name="AgentID">UUID of the user</param>
- /// <param name="WebLoginKey">UUID of the weblogin</param>
- override public void StoreWebLoginKey(UUID AgentID, UUID WebLoginKey)
- {
- DataTable users = ds.Tables["users"];
- lock (ds)
- {
- DataRow row = users.Rows.Find(AgentID.ToString());
- if (row == null)
- {
- m_log.Warn("[USER DB]: Unable to store new web login key for non-existant user");
- }
- else
- {
- UserProfileData user = GetUserByUUID(AgentID);
- user.WebLoginKey = WebLoginKey;
- fillUserRow(row, user);
- da.Update(ds, "users");
- }
- }
- }
- private bool ExistsFirstLastName(String fname, String lname)
- {
- string FindUser = "select * from users where (username=:username and surname=:surname)";
- using (SqliteCommand cmd = new SqliteCommand(FindUser, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":username", fname));
- cmd.Parameters.Add(new SqliteParameter(":surname", lname));
- try
- {
- using (IDataReader reader = cmd.ExecuteReader())
- {
- if (reader.Read())
- {
- reader.Close();
- return true;
- }
- else
- {
- reader.Close();
- return false;
- }
- }
- }
- catch (Exception ex)
- {
- m_log.Error("[USER DB]: Exception searching for user's first and last name: " + ex.ToString());
- return false;
- }
- }
- }
- /// <summary>
- /// Creates a new user profile
- /// </summary>
- /// <param name="user">The profile to add to the database</param>
- override public void AddNewUserProfile(UserProfileData user)
- {
- DataTable users = ds.Tables["users"];
- UUID zero = UUID.Zero;
- if (ExistsFirstLastName(user.FirstName, user.SurName) || user.ID == zero)
- return;
- lock (ds)
- {
- DataRow row = users.Rows.Find(user.ID.ToString());
- if (row == null)
- {
- row = users.NewRow();
- fillUserRow(row, user);
- users.Rows.Add(row);
- m_log.Debug("[USER DB]: Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
- // save changes off to disk
- da.Update(ds, "users");
- }
- else
- {
- m_log.WarnFormat("[USER DB]: Ignoring add since user with id {0} already exists", user.ID);
- }
- }
- }
- /// <summary>
- /// Creates a new user profile
- /// </summary>
- /// <param name="user">The profile to add to the database</param>
- /// <returns>True on success, false on error</returns>
- override public bool UpdateUserProfile(UserProfileData user)
- {
- DataTable users = ds.Tables["users"];
- lock (ds)
- {
- DataRow row = users.Rows.Find(user.ID.ToString());
- if (row == null)
- {
- return false;
- }
- else
- {
- fillUserRow(row, user);
- da.Update(ds, "users");
- }
- }
- //AddNewUserProfile(user);
- return true;
- }
- /// <summary>
- /// Creates a new user agent
- /// </summary>
- /// <param name="agent">The agent to add to the database</param>
- override public void AddNewUserAgent(UserAgentData agent)
- {
- UUID zero = UUID.Zero;
- if (agent.SessionID == zero || agent.ProfileID == zero)
- return;
- DataTable agents = ds.Tables["useragents"];
- lock (ds)
- {
- DataRow row = agents.Rows.Find(agent.ProfileID.ToString());
- if (row == null)
- {
- row = agents.NewRow();
- fillUserAgentRow(row, agent);
- agents.Rows.Add(row);
- }
- else
- {
- fillUserAgentRow(row, agent);
- }
- m_log.Info("[USER DB]: Syncing useragent database: " + ds.Tables["useragents"].Rows.Count + " agents stored");
- // save changes off to disk
- dua.Update(ds, "useragents");
- }
- }
- /// <summary>
- /// Transfers money between two user accounts
- /// </summary>
- /// <param name="from">Starting account</param>
- /// <param name="to">End account</param>
- /// <param name="amount">The amount to move</param>
- /// <returns>Success?</returns>
- override public bool MoneyTransferRequest(UUID from, UUID to, uint amount)
- {
- return false; // for consistency with the MySQL impl
- }
- /// <summary>
- /// Transfers inventory between two accounts
- /// </summary>
- /// <remarks>Move to inventory server</remarks>
- /// <param name="from">Senders account</param>
- /// <param name="to">Receivers account</param>
- /// <param name="item">Inventory item</param>
- /// <returns>Success?</returns>
- override public bool InventoryTransferRequest(UUID from, UUID to, UUID item)
- {
- return false; //for consistency with the MySQL impl
- }
- /// <summary>
- /// Appearance.
- /// TODO: stubs for now to do in memory appearance.
- /// </summary>
- /// <param name="user">The user UUID</param>
- /// <returns>Avatar Appearence</returns>
- override public AvatarAppearance GetUserAppearance(UUID user)
- {
- m_log.Info("[APPEARANCE] GetUserAppearance " + user.ToString());
- AvatarAppearance aa = new AvatarAppearance(user);
- //try {
- aa.Owner = user;
- DataTable aap = ds.Tables["avatarappearance"];
- lock (ds)
- {
- DataRow row = aap.Rows.Find(Util.ToRawUuidString(user));
- if (row == null)
- {
- m_log.Info("[APPEARANCE] Could not find appearance for " + user.ToString());
- //m_log.Debug("[USER DB]: Creating avatarappearance For: " + user.ToString());
- //row = aap.NewRow();
- //fillAvatarAppearanceRow(row, user, appearance);
- //aap.Rows.Add(row);
- // m_log.Debug("[USER DB]: Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
- // save changes off to disk
- //daa.Update(ds, "avatarappearance");
- }
- else
- {
- m_log.InfoFormat("[APPEARANCE] appearance found for {0}", user.ToString());
- aa.BodyAsset = new UUID((String)row["BodyAsset"]);
- aa.BodyItem = new UUID((String)row["BodyItem"]);
- aa.SkinItem = new UUID((String)row["SkinItem"]);
- aa.SkinAsset = new UUID((String)row["SkinAsset"]);
- aa.HairItem = new UUID((String)row["HairItem"]);
- aa.HairAsset = new UUID((String)row["HairAsset"]);
- aa.EyesItem = new UUID((String)row["EyesItem"]);
- aa.EyesAsset = new UUID((String)row["EyesAsset"]);
- aa.ShirtItem = new UUID((String)row["ShirtItem"]);
- aa.ShirtAsset = new UUID((String)row["ShirtAsset"]);
- aa.PantsItem = new UUID((String)row["PantsItem"]);
- aa.PantsAsset = new UUID((String)row["PantsAsset"]);
- aa.ShoesItem = new UUID((String)row["ShoesItem"]);
- aa.ShoesAsset = new UUID((String)row["ShoesAsset"]);
- aa.SocksItem = new UUID((String)row["SocksItem"]);
- aa.SocksAsset = new UUID((String)row["SocksAsset"]);
- aa.JacketItem = new UUID((String)row["JacketItem"]);
- aa.JacketAsset = new UUID((String)row["JacketAsset"]);
- aa.GlovesItem = new UUID((String)row["GlovesItem"]);
- aa.GlovesAsset = new UUID((String)row["GlovesAsset"]);
- aa.UnderShirtItem = new UUID((String)row["UnderShirtItem"]);
- aa.UnderShirtAsset = new UUID((String)row["UnderShirtAsset"]);
- aa.UnderPantsItem = new UUID((String)row["UnderPantsItem"]);
- aa.UnderPantsAsset = new UUID((String)row["UnderPantsAsset"]);
- aa.SkirtItem = new UUID((String)row["SkirtItem"]);
- aa.SkirtAsset = new UUID((String)row["SkirtAsset"]);
- // Ewe Loon
- // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date)
- String str = (String)row["Texture"];
- byte[] texture = Convert.FromBase64String(str);
- aa.Texture = new Primitive.TextureEntry(texture, 0, texture.Length);
- str = (String)row["VisualParams"];
- byte[] VisualParams = Convert.FromBase64String(str);
- aa.VisualParams = VisualParams;
- aa.Serial = Convert.ToInt32(row["Serial"]);
- aa.AvatarHeight = Convert.ToSingle(row["AvatarHeight"]);
- m_log.InfoFormat("[APPEARANCE] appearance set for {0}", user.ToString());
- }
- }
- // m_log.Info("[APPEARANCE] Found appearance for " + user.ToString() + aa.ToString());
- // } catch (KeyNotFoundException) {
- // m_log.InfoFormat("[APPEARANCE] No appearance found for {0}", user.ToString());
- // }
- return aa;
- }
- /// <summary>
- /// Update a user appearence
- /// </summary>
- /// <param name="user">the user UUID</param>
- /// <param name="appearance">appearence</param>
- override public void UpdateUserAppearance(UUID user, AvatarAppearance appearance)
- {
- appearance.Owner = user;
- DataTable aap = ds.Tables["avatarappearance"];
- lock (ds)
- {
- DataRow row = aap.Rows.Find(Util.ToRawUuidString(user));
- if (row == null)
- {
- m_log.Debug("[USER DB]: Creating UserAppearance For: " + user.ToString());
- row = aap.NewRow();
- fillAvatarAppearanceRow(row, user, appearance);
- aap.Rows.Add(row);
- // m_log.Debug("[USER DB]: Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
- // save changes off to disk
- daa.Update(ds, "avatarappearance");
- }
- else
- {
- m_log.Debug("[USER DB]: Updating UserAppearance For: " + user.ToString());
- fillAvatarAppearanceRow(row, user, appearance);
- daa.Update(ds, "avatarappearance");
- }
- }
- }
- /// <summary>
- /// Returns the name of the storage provider
- /// </summary>
- /// <returns>Storage provider name</returns>
- override public string Name
- {
- get {return "Sqlite Userdata";}
- }
- /// <summary>
- /// Returns the version of the storage provider
- /// </summary>
- /// <returns>Storage provider version</returns>
- override public string Version
- {
- get {return "0.1";}
- }
- /***********************************************************************
- *
- * DataTable creation
- *
- **********************************************************************/
- /***********************************************************************
- *
- * Database Definition Functions
- *
- * This should be db agnostic as we define them in ADO.NET terms
- *
- **********************************************************************/
- /// <summary>
- /// Create the "users" table
- /// </summary>
- /// <returns>DataTable</returns>
- private static DataTable createUsersTable()
- {
- DataTable users = new DataTable("users");
- SQLiteUtil.createCol(users, "UUID", typeof (String));
- SQLiteUtil.createCol(users, "username", typeof (String));
- SQLiteUtil.createCol(users, "surname", typeof (String));
- SQLiteUtil.createCol(users, "email", typeof (String));
- SQLiteUtil.createCol(users, "passwordHash", typeof (String));
- SQLiteUtil.createCol(users, "passwordSalt", typeof (String));
- SQLiteUtil.createCol(users, "homeRegionX", typeof (Int32));
- SQLiteUtil.createCol(users, "homeRegionY", typeof (Int32));
- SQLiteUtil.createCol(users, "homeRegionID", typeof (String));
- SQLiteUtil.createCol(users, "homeLocationX", typeof (Double));
- SQLiteUtil.createCol(users, "homeLocationY", typeof (Double));
- SQLiteUtil.createCol(users, "homeLocationZ", typeof (Double));
- SQLiteUtil.createCol(users, "homeLookAtX", typeof (Double));
- SQLiteUtil.createCol(users, "homeLookAtY", typeof (Double));
- SQLiteUtil.createCol(users, "homeLookAtZ", typeof (Double));
- SQLiteUtil.createCol(users, "created", typeof (Int32));
- SQLiteUtil.createCol(users, "lastLogin", typeof (Int32));
- //TODO: Please delete this column. It's now a brick
- SQLiteUtil.createCol(users, "rootInventoryFolderID", typeof (String));
- SQLiteUtil.createCol(users, "userInventoryURI", typeof (String));
- SQLiteUtil.createCol(users, "userAssetURI", typeof (String));
- SQLiteUtil.createCol(users, "profileCanDoMask", typeof (Int32));
- SQLiteUtil.createCol(users, "profileWantDoMask", typeof (Int32));
- SQLiteUtil.createCol(users, "profileAboutText", typeof (String));
- SQLiteUtil.createCol(users, "profileFirstText", typeof (String));
- SQLiteUtil.createCol(users, "profileImage", typeof (String));
- SQLiteUtil.createCol(users, "profileFirstImage", typeof (String));
- SQLiteUtil.createCol(users, "webLoginKey", typeof(String));
- SQLiteUtil.createCol(users, "userFlags", typeof (Int32));
- SQLiteUtil.createCol(users, "godLevel", typeof (Int32));
- SQLiteUtil.createCol(users, "customType", typeof (String));
- SQLiteUtil.createCol(users, "partner", typeof (String));
- // Add in contraints
- users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]};
- return users;
- }
- /// <summary>
- /// Create the "useragents" table
- /// </summary>
- /// <returns>Data Table</returns>
- private static DataTable createUserAgentsTable()
- {
- DataTable ua = new DataTable("useragents");
- // this is the UUID of the user
- SQLiteUtil.createCol(ua, "UUID", typeof (String));
- SQLiteUtil.createCol(ua, "agentIP", typeof (String));
- SQLiteUtil.createCol(ua, "agentPort", typeof (Int32));
- SQLiteUtil.createCol(ua, "agentOnline", typeof (Boolean));
- SQLiteUtil.createCol(ua, "sessionID", typeof (String));
- SQLiteUtil.createCol(ua, "secureSessionID", typeof (String));
- SQLiteUtil.createCol(ua, "regionID", typeof (String));
- SQLiteUtil.createCol(ua, "loginTime", typeof (Int32));
- SQLiteUtil.createCol(ua, "logoutTime", typeof (Int32));
- SQLiteUtil.createCol(ua, "currentRegion", typeof (String));
- SQLiteUtil.createCol(ua, "currentHandle", typeof (String));
- // vectors
- SQLiteUtil.createCol(ua, "currentPosX", typeof (Double));
- SQLiteUtil.createCol(ua, "currentPosY", typeof (Double));
- SQLiteUtil.createCol(ua, "currentPosZ", typeof (Double));
- // constraints
- ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]};
- return ua;
- }
- /// <summary>
- /// Create the "userfriends" table
- /// </summary>
- /// <returns>Data Table</returns>
- private static DataTable createUserFriendsTable()
- {
- DataTable ua = new DataTable("userfriends");
- // table contains user <----> user relationship with perms
- SQLiteUtil.createCol(ua, "ownerID", typeof(String));
- SQLiteUtil.createCol(ua, "friendID", typeof(String));
- SQLiteUtil.createCol(ua, "friendPerms", typeof(Int32));
- SQLiteUtil.createCol(ua, "ownerPerms", typeof(Int32));
- SQLiteUtil.createCol(ua, "datetimestamp", typeof(Int32));
- return ua;
- }
- /// <summary>
- /// Create the "avatarappearance" table
- /// </summary>
- /// <returns>Data Table</returns>
- private static DataTable createAvatarAppearanceTable()
- {
- DataTable aa = new DataTable("avatarappearance");
- // table contains user appearance items
- SQLiteUtil.createCol(aa, "Owner", typeof(String));
- SQLiteUtil.createCol(aa, "BodyItem", typeof(String));
- SQLiteUtil.createCol(aa, "BodyAsset", typeof(String));
- SQLiteUtil.createCol(aa, "SkinItem", typeof(String));
- SQLiteUtil.createCol(aa, "SkinAsset", typeof(String));
- SQLiteUtil.createCol(aa, "HairItem", typeof(String));
- SQLiteUtil.createCol(aa, "HairAsset", typeof(String));
- SQLiteUtil.createCol(aa, "EyesItem", typeof(String));
- SQLiteUtil.createCol(aa, "EyesAsset", typeof(String));
- SQLiteUtil.createCol(aa, "ShirtItem", typeof(String));
- SQLiteUtil.createCol(aa, "ShirtAsset", typeof(String));
- SQLiteUtil.createCol(aa, "PantsItem", typeof(String));
- SQLiteUtil.createCol(aa, "PantsAsset", typeof(String));
- SQLiteUtil.createCol(aa, "ShoesItem", typeof(String));
- SQLiteUtil.createCol(aa, "ShoesAsset", typeof(String));
- SQLiteUtil.createCol(aa, "SocksItem", typeof(String));
- SQLiteUtil.createCol(aa, "SocksAsset", typeof(String));
- SQLiteUtil.createCol(aa, "JacketItem", typeof(String));
- SQLiteUtil.createCol(aa, "JacketAsset", typeof(String));
- SQLiteUtil.createCol(aa, "GlovesItem", typeof(String));
- SQLiteUtil.createCol(aa, "GlovesAsset", typeof(String));
- SQLiteUtil.createCol(aa, "UnderShirtItem", typeof(String));
- SQLiteUtil.createCol(aa, "UnderShirtAsset", typeof(String));
- SQLiteUtil.createCol(aa, "UnderPantsItem", typeof(String));
- SQLiteUtil.createCol(aa, "UnderPantsAsset", typeof(String));
- SQLiteUtil.createCol(aa, "SkirtItem", typeof(String));
- SQLiteUtil.createCol(aa, "SkirtAsset", typeof(String));
- // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date)
- SQLiteUtil.createCol(aa, "Texture", typeof (String));
- SQLiteUtil.createCol(aa, "VisualParams", typeof (String));
- SQLiteUtil.createCol(aa, "Serial", typeof(Int32));
- SQLiteUtil.createCol(aa, "AvatarHeight", typeof(Double));
- aa.PrimaryKey = new DataColumn[] { aa.Columns["Owner"] };
- return aa;
- }
- /***********************************************************************
- *
- * Convert between ADO.NET <=> OpenSim Objects
- *
- * These should be database independant
- *
- **********************************************************************/
- /// <summary>
- /// TODO: this doesn't work yet because something more
- /// interesting has to be done to actually get these values
- /// back out. Not enough time to figure it out yet.
- /// </summary>
- /// <param name="row"></param>
- /// <returns></returns>
- private static UserProfileData buildUserProfile(DataRow row)
- {
- UserProfileData user = new UserProfileData();
- UUID tmp;
- UUID.TryParse((String)row["UUID"], out tmp);
- user.ID = tmp;
- user.FirstName = (String) row["username"];
- user.SurName = (String) row["surname"];
- user.Email = (row.IsNull("email")) ? "" : (String) row["email"];
- user.PasswordHash = (String) row["passwordHash"];
- user.PasswordSalt = (String) row["passwordSalt"];
- user.HomeRegionX = Convert.ToUInt32(row["homeRegionX"]);
- user.HomeRegionY = Convert.ToUInt32(row["homeRegionY"]);
- user.HomeLocation = new Vector3(
- Convert.ToSingle(row["homeLocationX"]),
- Convert.ToSingle(row["homeLocationY"]),
- Convert.ToSingle(row["homeLocationZ"])
- );
- user.HomeLookAt = new Vector3(
- Convert.ToSingle(row["homeLookAtX"]),
- Convert.ToSingle(row["homeLookAtY"]),
- Convert.ToSingle(row["homeLookAtZ"])
- );
- UUID regionID = UUID.Zero;
- UUID.TryParse(row["homeRegionID"].ToString(), out regionID); // it's ok if it doesn't work; just use UUID.Zero
- user.HomeRegionID = regionID;
- user.Created = Convert.ToInt32(row["created"]);
- user.LastLogin = Convert.ToInt32(row["lastLogin"]);
- user.UserInventoryURI = (String) row["userInventoryURI"];
- user.UserAssetURI = (String) row["userAssetURI"];
- user.CanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
- user.WantDoMask = Convert.ToUInt32(row["profileWantDoMask"]);
- user.AboutText = (String) row["profileAboutText"];
- user.FirstLifeAboutText = (String) row["profileFirstText"];
- UUID.TryParse((String)row["profileImage"], out tmp);
- user.Image = tmp;
- UUID.TryParse((String)row["profileFirstImage"], out tmp);
- user.FirstLifeImage = tmp;
- user.WebLoginKey = new UUID((String) row["webLoginKey"]);
- user.UserFlags = Convert.ToInt32(row["userFlags"]);
- user.GodLevel = Convert.ToInt32(row["godLevel"]);
- user.CustomType = row["customType"].ToString();
- user.Partner = new UUID((String) row["partner"]);
- return user;
- }
- /// <summary>
- /// Persist user profile data
- /// </summary>
- /// <param name="row"></param>
- /// <param name="user"></param>
- private void fillUserRow(DataRow row, UserProfileData user)
- {
- row["UUID"] = user.ID.ToString();
- row["username"] = user.FirstName;
- row["surname"] = user.SurName;
- row["email"] = user.Email;
- row["passwordHash"] = user.PasswordHash;
- row["passwordSalt"] = user.PasswordSalt;
- row["homeRegionX"] = user.HomeRegionX;
- row["homeRegionY"] = user.HomeRegionY;
- row["homeRegionID"] = user.HomeRegionID.ToString();
- row["homeLocationX"] = user.HomeLocation.X;
- row["homeLocationY"] = user.HomeLocation.Y;
- row["homeLocationZ"] = user.HomeLocation.Z;
- row["homeLookAtX"] = user.HomeLookAt.X;
- row["homeLookAtY"] = user.HomeLookAt.Y;
- row["homeLookAtZ"] = user.HomeLookAt.Z;
- row["created"] = user.Created;
- row["lastLogin"] = user.LastLogin;
- //TODO: Get rid of rootInventoryFolderID in a safe way.
- row["rootInventoryFolderID"] = UUID.Zero.ToString();
- row["userInventoryURI"] = user.UserInventoryURI;
- row["userAssetURI"] = user.UserAssetURI;
- row["profileCanDoMask"] = user.CanDoMask;
- row["profileWantDoMask"] = user.WantDoMask;
- row["profileAboutText"] = user.AboutText;
- row["profileFirstText"] = user.FirstLifeAboutText;
- row["profileImage"] = user.Image.ToString();
- row["profileFirstImage"] = user.FirstLifeImage.ToString();
- row["webLoginKey"] = user.WebLoginKey.ToString();
- row["userFlags"] = user.UserFlags;
- row["godLevel"] = user.GodLevel;
- row["customType"] = user.CustomType == null ? "" : user.CustomType;
- row["partner"] = user.Partner.ToString();
- // ADO.NET doesn't handle NULL very well
- foreach (DataColumn col in ds.Tables["users"].Columns)
- {
- if (row[col] == null)
- {
- row[col] = String.Empty;
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="row"></param>
- /// <param name="user"></param>
- private void fillAvatarAppearanceRow(DataRow row, UUID user, AvatarAppearance appearance)
- {
- row["Owner"] = Util.ToRawUuidString(user);
- row["BodyItem"] = appearance.BodyItem.ToString();
- row["BodyAsset"] = appearance.BodyAsset.ToString();
- row["SkinItem"] = appearance.SkinItem.ToString();
- row["SkinAsset"] = appearance.SkinAsset.ToString();
- row["HairItem"] = appearance.HairItem.ToString();
- row["HairAsset"] = appearance.HairAsset.ToString();
- row["EyesItem"] = appearance.EyesItem.ToString();
- row["EyesAsset"] = appearance.EyesAsset.ToString();
- row["ShirtItem"] = appearance.ShirtItem.ToString();
- row["ShirtAsset"] = appearance.ShirtAsset.ToString();
- row["PantsItem"] = appearance.PantsItem.ToString();
- row["PantsAsset"] = appearance.PantsAsset.ToString();
- row["ShoesItem"] = appearance.ShoesItem.ToString();
- row["ShoesAsset"] = appearance.ShoesAsset.ToString();
- row["SocksItem"] = appearance.SocksItem.ToString();
- row["SocksAsset"] = appearance.SocksAsset.ToString();
- row["JacketItem"] = appearance.JacketItem.ToString();
- row["JacketAsset"] = appearance.JacketAsset.ToString();
- row["GlovesItem"] = appearance.GlovesItem.ToString();
- row["GlovesAsset"] = appearance.GlovesAsset.ToString();
- row["UnderShirtItem"] = appearance.UnderShirtItem.ToString();
- row["UnderShirtAsset"] = appearance.UnderShirtAsset.ToString();
- row["UnderPantsItem"] = appearance.UnderPantsItem.ToString();
- row["UnderPantsAsset"] = appearance.UnderPantsAsset.ToString();
- row["SkirtItem"] = appearance.SkirtItem.ToString();
- row["SkirtAsset"] = appearance.SkirtAsset.ToString();
- // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date)
- row["Texture"] = Convert.ToBase64String(appearance.Texture.GetBytes());
- row["VisualParams"] = Convert.ToBase64String(appearance.VisualParams);
- row["Serial"] = appearance.Serial;
- row["AvatarHeight"] = appearance.AvatarHeight;
- // ADO.NET doesn't handle NULL very well
- foreach (DataColumn col in ds.Tables["avatarappearance"].Columns)
- {
- if (row[col] == null)
- {
- row[col] = String.Empty;
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="row"></param>
- /// <returns></returns>
- private static UserAgentData buildUserAgent(DataRow row)
- {
- UserAgentData ua = new UserAgentData();
- UUID tmp;
- UUID.TryParse((String)row["UUID"], out tmp);
- ua.ProfileID = tmp;
- ua.AgentIP = (String)row["agentIP"];
- ua.AgentPort = Convert.ToUInt32(row["agentPort"]);
- ua.AgentOnline = Convert.ToBoolean(row["agentOnline"]);
- ua.SessionID = new UUID((String) row["sessionID"]);
- ua.SecureSessionID = new UUID((String) row["secureSessionID"]);
- ua.InitialRegion = new UUID((String) row["regionID"]);
- ua.LoginTime = Convert.ToInt32(row["loginTime"]);
- ua.LogoutTime = Convert.ToInt32(row["logoutTime"]);
- ua.Region = new UUID((String) row["currentRegion"]);
- ua.Handle = Convert.ToUInt64(row["currentHandle"]);
- ua.Position = new Vector3(
- Convert.ToSingle(row["currentPosX"]),
- Convert.ToSingle(row["currentPosY"]),
- Convert.ToSingle(row["currentPosZ"])
- );
- ua.LookAt = new Vector3(
- Convert.ToSingle(row["currentLookAtX"]),
- Convert.ToSingle(row["currentLookAtY"]),
- Convert.ToSingle(row["currentLookAtZ"])
- );
- return ua;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="row"></param>
- /// <param name="ua"></param>
- private static void fillUserAgentRow(DataRow row, UserAgentData ua)
- {
- row["UUID"] = ua.ProfileID.ToString();
- row["agentIP"] = ua.AgentIP;
- row["agentPort"] = ua.AgentPort;
- row["agentOnline"] = ua.AgentOnline;
- row["sessionID"] = ua.SessionID.ToString();
- row["secureSessionID"] = ua.SecureSessionID.ToString();
- row["regionID"] = ua.InitialRegion.ToString();
- row["loginTime"] = ua.LoginTime;
- row["logoutTime"] = ua.LogoutTime;
- row["currentRegion"] = ua.Region.ToString();
- row["currentHandle"] = ua.Handle.ToString();
- // vectors
- row["currentPosX"] = ua.Position.X;
- row["currentPosY"] = ua.Position.Y;
- row["currentPosZ"] = ua.Position.Z;
- row["currentLookAtX"] = ua.LookAt.X;
- row["currentLookAtY"] = ua.LookAt.Y;
- row["currentLookAtZ"] = ua.LookAt.Z;
- }
- /***********************************************************************
- *
- * Database Binding functions
- *
- * These will be db specific due to typing, and minor differences
- * in databases.
- *
- **********************************************************************/
- /// <summary>
- ///
- /// </summary>
- /// <param name="da"></param>
- /// <param name="conn"></param>
- private void setupUserCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- da.InsertCommand = SQLiteUtil.createInsertCommand("users", ds.Tables["users"]);
- da.InsertCommand.Connection = conn;
- da.UpdateCommand = SQLiteUtil.createUpdateCommand("users", "UUID=:UUID", ds.Tables["users"]);
- da.UpdateCommand.Connection = conn;
- SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID");
- delete.Parameters.Add(SQLiteUtil.createSqliteParameter("UUID", typeof(String)));
- delete.Connection = conn;
- da.DeleteCommand = delete;
- }
- private void setupAgentCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- da.InsertCommand = SQLiteUtil.createInsertCommand("useragents", ds.Tables["useragents"]);
- da.InsertCommand.Connection = conn;
- da.UpdateCommand = SQLiteUtil.createUpdateCommand("useragents", "UUID=:UUID", ds.Tables["useragents"]);
- da.UpdateCommand.Connection = conn;
- SqliteCommand delete = new SqliteCommand("delete from useragents where UUID = :ProfileID");
- delete.Parameters.Add(SQLiteUtil.createSqliteParameter("ProfileID", typeof(String)));
- delete.Connection = conn;
- da.DeleteCommand = delete;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="daf"></param>
- /// <param name="conn"></param>
- private void setupUserFriendsCommands(SqliteDataAdapter daf, SqliteConnection conn)
- {
- daf.InsertCommand = SQLiteUtil.createInsertCommand("userfriends", ds.Tables["userfriends"]);
- daf.InsertCommand.Connection = conn;
- daf.UpdateCommand = SQLiteUtil.createUpdateCommand("userfriends", "ownerID=:ownerID and friendID=:friendID", ds.Tables["userfriends"]);
- daf.UpdateCommand.Connection = conn;
- SqliteCommand delete = new SqliteCommand("delete from userfriends where ownerID=:ownerID and friendID=:friendID");
- delete.Parameters.Add(SQLiteUtil.createSqliteParameter("ownerID", typeof(String)));
- delete.Parameters.Add(SQLiteUtil.createSqliteParameter("friendID", typeof(String)));
- delete.Connection = conn;
- daf.DeleteCommand = delete;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="daf"></param>
- /// <param name="conn"></param>
- private void setupAvatarAppearanceCommands(SqliteDataAdapter daa, SqliteConnection conn)
- {
- daa.InsertCommand = SQLiteUtil.createInsertCommand("avatarappearance", ds.Tables["avatarappearance"]);
- daa.InsertCommand.Connection = conn;
- daa.UpdateCommand = SQLiteUtil.createUpdateCommand("avatarappearance", "Owner=:Owner", ds.Tables["avatarappearance"]);
- daa.UpdateCommand.Connection = conn;
- SqliteCommand delete = new SqliteCommand("delete from avatarappearance where Owner=:Owner");
- delete.Parameters.Add(SQLiteUtil.createSqliteParameter("Owner", typeof(String)));
- delete.Connection = conn;
- daa.DeleteCommand = delete;
- }
- override public void ResetAttachments(UUID userID)
- {
- }
- override public void LogoutUsers(UUID regionID)
- {
- }
- }
- }
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