ZeroMesher.cs 2.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using OpenSim.Framework;
  29. /*
  30. * This is the zero mesher.
  31. * Whatever you want him to mesh, he can't, telling you that by responding with a null pointer.
  32. * Effectivly this is for switching off meshing and for testing as each physics machine should deal
  33. * with the null pointer situation.
  34. * But it's also a convenience thing, as physics machines can rely on having a mesher in any situation, even
  35. * if it's a dump one like this.
  36. * Note, that this mesher is *not* living in a module but in the manager itself, so
  37. * it's always availabe and thus the default in case of configuration errors
  38. */
  39. namespace OpenSim.Region.Physics.Manager
  40. {
  41. public class ZeroMesherPlugin : IMeshingPlugin
  42. {
  43. public ZeroMesherPlugin()
  44. {
  45. }
  46. public string GetName()
  47. {
  48. return "ZeroMesher";
  49. }
  50. public IMesher GetMesher()
  51. {
  52. return new ZeroMesher();
  53. }
  54. }
  55. public class ZeroMesher : IMesher
  56. {
  57. public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod)
  58. {
  59. return CreateMesh(primName, primShape, size, lod, false);
  60. }
  61. public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod, bool isPhysical)
  62. {
  63. return null;
  64. }
  65. }
  66. }