HGCommunicationsGridMode.cs 3.1 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System.Reflection;
  28. using log4net;
  29. using OpenSim.Data;
  30. using OpenSim.Framework;
  31. using OpenSim.Framework.Communications;
  32. using OpenSim.Framework.Communications.Cache;
  33. using OpenSim.Framework.Servers;
  34. using OpenSim.Framework.Servers.HttpServer;
  35. using OpenSim.Region.Communications.OGS1;
  36. using OpenSim.Region.Framework.Scenes;
  37. namespace OpenSim.Region.Communications.Hypergrid
  38. {
  39. public class HGCommunicationsGridMode : CommunicationsManager // CommunicationsOGS1
  40. {
  41. IHyperlink m_osw = null;
  42. public IHyperlink HGServices
  43. {
  44. get { return m_osw; }
  45. }
  46. public HGCommunicationsGridMode(
  47. NetworkServersInfo serversInfo,
  48. SceneManager sman, LibraryRootFolder libraryRootFolder)
  49. : base(serversInfo, libraryRootFolder)
  50. {
  51. // From constructor at CommunicationsOGS1
  52. HGGridServices gridInterComms = new HGGridServicesGridMode(serversInfo, sman, m_userProfileCacheService);
  53. m_gridService = gridInterComms;
  54. m_osw = gridInterComms;
  55. HGUserServices userServices = new HGUserServices(this);
  56. // This plugin arrangement could eventually be configurable rather than hardcoded here.
  57. userServices.AddPlugin(new TemporaryUserProfilePlugin());
  58. userServices.AddPlugin(new OGS1UserDataPlugin(this));
  59. m_userService = userServices;
  60. m_messageService = userServices;
  61. m_avatarService = userServices;
  62. }
  63. }
  64. }