UbitUmarov 05db03e809 fix unscripted sits without physics help 9 年之前
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Animation 31afc76fcf fix some compile 9 年之前
Scripting 2ce8a050e4 Remove very long unused IScriptHost and NullScriptHost 12 年之前
Serialization e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 年之前
Tests b412db72be Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more. 9 年之前
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 年之前
AsyncInventorySender.cs 1b1f0a2d77 OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id 12 年之前
AsyncSceneObjectGroupDeleter.cs b4a6f2195d Only send one kill object to the deleter when they derez an object rather than two. 11 年之前
Border.cs 93206ef0fa Add "show borders" command to show the borders of a region. 12 年之前
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 年之前
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 14 年之前
CollisionSounds.cs a492b6f693 remove forgotten line... 12 年之前
EntityBase.cs b6d83e9c0f Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 13 年之前
EntityManager.cs 0568c76a88 Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. 12 年之前
EventManager.cs e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 年之前
KeyframeMotion.cs e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 年之前
Prioritizer.cs e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 年之前
RegionStatsHandler.cs d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 9 年之前
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
SOPMaterial.cs 3de3b9e63c initial suport for ExtraPhysical parts parameters. Reading from llclientView to SOP including SOPserialization (not to databases). No action on physics still. No send to viewer, etc 13 年之前
SOPVehicle.cs 4dd17c4117 More 'everything is a module' merging. 9 年之前
Scene.Inventory.cs af0febf6a7 inventory mess 9 年之前
Scene.PacketHandlers.cs e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 年之前
Scene.Permissions.cs d97896d39a Differentiate between requests only the owner should be able to do and those 10 年之前
Scene.cs d0a7e5bd78 fix object rez on terrain, i broke adding physics assistance 9 年之前
SceneBase.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
SceneCommunicationService.cs b9137e2dee avoid a null ref (that should not happen after last commit), also reduce use of thread jobs, where one is good enought 9 年之前
SceneGraph.cs e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 年之前
SceneManager.cs 5ddcc25ee9 Merge branch 'master' into careminster 11 年之前
SceneObjectGroup.Inventory.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
SceneObjectGroup.cs 0fb033e567 fix object crossings to other scene on same instance 9 年之前
SceneObjectPart.cs 032958709b last merging of sog m_linkedAvatars into m_sittingAvatars - untested. 9 年之前
SceneObjectPartInventory.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
ScenePresence.cs 05db03e809 fix unscripted sits without physics help 9 年之前
ScenePresenceStateMachine.cs 857f24a5e2 Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion. 11 年之前
SimStatsReporter.cs 29d78f7e3a add script events per sec stat, using the time report code, but ignoring the time for nowwq 9 年之前
TerrainChannel.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
TerrainCompressor.cs e6f675b81b rearrange source code 9 年之前
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
UndoState.cs ebcd4910a2 Refactor, move OjectChangeData into it's own file and rename 13 年之前
UuidGatherer.cs a11edceb00 seems to compile ( tests comented out) 9 年之前