Oren Hurvitz abb193ec94 In UuidGatherer, gather materials referenced in the prim's TextureEntry 10 年 前
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Animation 4cde02a2a3 Implement most effects of AGENT_CONTROL_STOP 11 年 前
Scripting 2ce8a050e4 Remove very long unused IScriptHost and NullScriptHost 11 年 前
Serialization 7cab41f422 refactor: replace verbose checks with String.IsNullOrEmpty where applicable. 11 年 前
Tests 2cf7478b9a Merge branch 'justincc-master' 10 年 前
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 年 前
AsyncInventorySender.cs 1b1f0a2d77 OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id 12 年 前
AsyncSceneObjectGroupDeleter.cs b4a6f2195d Only send one kill object to the deleter when they derez an object rather than two. 11 年 前
Border.cs 93206ef0fa Add "show borders" command to show the borders of a region. 11 年 前
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 年 前
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 13 年 前
EntityBase.cs b6d83e9c0f Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 13 年 前
EntityManager.cs 0568c76a88 Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. 12 年 前
EventManager.cs 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 11 年 前
KeyframeMotion.cs af9b17c545 minor: remove mono compiler warnings related to keyframe code 11 年 前
Prioritizer.cs 095b3e5756 Remove pointless cluttering SOP.ParentGroup != null checks. 13 年 前
RegionStatsHandler.cs e19defde36 Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap 11 年 前
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
Scene.Inventory.cs 1cf17a3cf7 Merge branch 'master' into varregion 11 年 前
Scene.PacketHandlers.cs 0094971186 After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.) 11 年 前
Scene.Permissions.cs 9622e8ac72 If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region. 12 年 前
Scene.cs 4c362a83f9 Merge branch 'master' into varregion 10 年 前
SceneBase.cs 2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing 11 年 前
SceneCommunicationService.cs 7aa00632b9 varregion: many replacements of in-place arithmetic with calls to 11 年 前
SceneGraph.cs 7da10850b0 Fix bug where removing a physical linkset would only decrement the Active Objects statistic by 1 instead of by the number of prims removed. 11 年 前
SceneManager.cs 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 11 年 前
SceneObjectGroup.Inventory.cs 67e500383e Put guards on a bunch of exception-inducing code, as seen in logs from load test. 11 年 前
SceneObjectGroup.cs 1cf17a3cf7 Merge branch 'master' into varregion 11 年 前
SceneObjectPart.cs 13f31fdf85 Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory. 11 年 前
SceneObjectPartInventory.cs 91fd9c4670 Refactored: use a single function to apply an object's folded permissions to its main permissions 11 年 前
ScenePresence.cs 8eec717f5f Merge branch 'master' into varregion 10 年 前
ScenePresenceStateMachine.cs 857f24a5e2 Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion. 11 年 前
SimStatsReporter.cs 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 11 年 前
TerrainChannel.cs 109136c074 varregion: add ITerrainChannel.GetHeightAtXYZ() for eventual mesh terrain. 11 年 前
TerrainCompressor.cs beeec1c467 varregion: elimination of Constants.RegionSize from all over OpenSimulator. 11 年 前
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
UndoState.cs e2c51a977d Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. 13 年 前
UuidGatherer.cs abb193ec94 In UuidGatherer, gather materials referenced in the prim's TextureEntry 10 年 前