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IAgentAssetTransactions.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
IAttachmentsModule.cs
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c92654fb43
Stop attempts to update/add existing attachments in user inventory when teleporting between regions.
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11 年之前 |
IAvatarFactoryModule.cs
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5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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11 年之前 |
IBakedTextureModule.cs
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82ebb86d58
Replace proprietary file header with BSD one
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11 年之前 |
IBuySellModule.cs
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87c6386884
Reapplying the parts of the prior revert that were not derived from the
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14 年之前 |
ICallingCardModule.cs
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62b1c807c2
Also add OSS header to interface
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12 年之前 |
ICapabilitiesModule.cs
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f79400e94c
Broke down Caps.cs into a generic Caps object that simply registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps.
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13 年之前 |
ICloudModule.cs
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e10d61ea8c
One more module converted: CloudModule.
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12 年之前 |
ICommand.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ICommandableModule.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ICommander.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
IDialogModule.cs
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d0742cea3e
80 character-width terminal formatting of IDialogModule interface, removing superfluous whitespace & line-endings.
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12 年之前 |
IDwellModule.cs
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64ec14c8c4
Add missing IDwellModule interface
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14 年之前 |
IDynamicMenuModule.cs
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ec4f981f1d
Adding the dynamic menu module which allows registering new menu options in compliant viewers
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11 年之前 |
IDynamicTextureManager.cs
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8f02fd926e
If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds.
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12 年之前 |
IEmailModule.cs
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0a82d10fc4
Change the way IRegionModule us referenced by IEmailModule to
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14 年之前 |
IEntityCreator.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
IEntityInventory.cs
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d0c1780839
Fixed rezzing coalesced objects from a prim's inventory
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11 年之前 |
IEntityTransferModule.cs
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f127e4b4ee
Merge branch 'master' into varregion
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10 年之前 |
IEnvironmentModule.cs
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bc543c1797
Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite
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12 年之前 |
IEstateDataService.cs
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1458fab82c
Reattaching a region was failing if the estate name had not changed (issue 5035).
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13 年之前 |
IEstateDataStore.cs
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1458fab82c
Reattaching a region was failing if the estate name had not changed (issue 5035).
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13 年之前 |
IEstateModule.cs
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f106ba87ca
Made terrain uploads thread-safe
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11 年之前 |
IEventQueue.cs
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9984ecf862
varregion: Add region size to teleport event messages (EnableSimulator,
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11 年之前 |
IExternalCapsModule.cs
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1299592405
Experimental comment to eneralize the handling of Linden caps when the
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11 年之前 |
IFriendsModule.cs
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bce7964ac2
refactor: Move "friends show cache" console command out into separate FriendsCommandsModule.
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12 年之前 |
IGodsModule.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
IGroupsMessagingModule.cs
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938905df1e
oops, add file missing from last commit
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14 年之前 |
IGroupsModule.cs
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7b0b5c9d97
Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that handler from both Groups modules in core, and replaced them with an operation on IGroupsModule.
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11 年之前 |
IHttpRequests.cs
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831e4c3850
Fix bug where outstanding llHTTPRequests for scripts were not being aborted when they were deleted.
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11 年之前 |
IInventoryAccessModule.cs
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ff429a259b
Fix bug where an avatar that had an object they owned attached through llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene.
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12 年之前 |
IInventoryArchiverModule.cs
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f1f0bc23f4
Formatting cleanup.
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14 年之前 |
IInventoryTransferModule.cs
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fd23f270c6
refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name
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14 年之前 |
IJ2KDecoder.cs
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813f0da00b
Add J2K decoder routine that converts directly to an image.
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10 年之前 |
IJsonStoreModule.cs
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2e78e89c36
Clean up orphaned json stores. This can happen when an object is
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10 年之前 |
ILightShareModule.cs
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37c9700904
moving windlight-sources to correct namespace-named folder (world); add LightShare as Interface
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12 年之前 |
IMessageTransferModule.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IMoapModule.cs
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f1f0bc23f4
Formatting cleanup.
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14 年之前 |
INPCModule.cs
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a8e64cd59a
Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this is intended for use in region modules and is not exposed to scripts.
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10 年之前 |
INonSharedRegionModule.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IPermissionsModule.cs
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7f318277f1
When creating an OAR, optionally exclude objects according to their permissions
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13 年之前 |
IPresenceModule.cs
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eebddcd5e6
Change FriendsModule, InstantMessageModule, MessageTransferModule, MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells.
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15 年之前 |
IPrimCountModule.cs
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6ae04448f7
Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule.
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13 年之前 |
IProfileModule.cs
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d40ec1c346
Move some interfaces to a more apropriate place
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13 年之前 |
IRegionArchiverModule.cs
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6fbfb47b92
varregion: add --noterrain and --noparcel to 'load oar'.
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10 年之前 |
IRegionCombinerModule.cs
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5759313f7f
Add size of region to OAR control file. Megaregions (sw root OARs when saved) will have a size larger than 256x256
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12 年之前 |
IRegionConsole.cs
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faa710aee1
Allow the use of the region debug console found in recent viewers. This console
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12 年之前 |
IRegionModuleBase.cs
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bbef5c344e
Remove typo version of ReplaceableInterface property from RegionCombinerModule.
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15 年之前 |
IRegionModulesController.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IRegionReadyModule.cs
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528004d349
Perform other region ready actions even if simulator is configured to leave logins disabled on startup.
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12 年之前 |
IRegionSerialiserModule.cs
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1499607215
Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
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14 年之前 |
IRestartModule.cs
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6734c9f83a
Implement the restart module
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14 年之前 |
ISceneCommandsModule.cs
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a16ae5d7e3
Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings
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12 年之前 |
IScenePresence.cs
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0d9afad3fe
Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgent.PresenceType from which IScenePresence inherits.
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12 年之前 |
IScriptModule.cs
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b8a7c8b26f
Add regression test for llRequestUrl()
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11 年之前 |
IScriptModuleComms.cs
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f391d028de
Add a method to query all registered script constants to allow non-XEngine
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12 年之前 |
ISearchModule.cs
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d40ec1c346
Move some interfaces to a more apropriate place
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13 年之前 |
IServiceRequest.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IServiceThrottleModule.cs
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9432f3c94d
Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once.
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11 年之前 |
ISharedRegionModule.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ISimulationDataService.cs
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ff5885ab23
varregion: push TerrainData implementation up and down the database storage stack.
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11 年之前 |
ISimulationDataStore.cs
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ff5885ab23
varregion: push TerrainData implementation up and down the database storage stack.
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11 年之前 |
ISimulatorFeaturesModule.cs
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ef662fc959
Add an event and some logic to allow customizing Simulator Features by avatar
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11 年之前 |
ISoundModule.cs
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7d38f4940c
Implement llSetSoundQueueing().
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11 年之前 |
ISunModule.cs
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7dfd1468cc
Converted the SunModule to the new region module interface. (39 to go...)
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12 年之前 |
ITerrain.cs
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d45276b3f6
Add and plumb the usetex URL parameter to worldview. Required but not yet
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14 年之前 |
ITerrainChannel.cs
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109136c074
varregion: add ITerrainChannel.GetHeightAtXYZ() for eventual mesh terrain.
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11 年之前 |
ITerrainEffect.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ITerrainModule.cs
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dd6db72939
varregion: add --displacement parameter to 'load oar'.
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10 年之前 |
IUrlModule.cs
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3d736d575f
This partially implements the LSL function to set the response
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12 年之前 |
IUserManagement.cs
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8cd1dc8d60
minor: Add missing license information from the top of IUserManagement
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12 年之前 |
IVegetationModule.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
IVoiceModule.cs
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4f3975f04e
addition of a new script function osSetParcelSIPAddress(string SIPAddress), now including iVoiceModule
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15 年之前 |
IWindModelPlugin.cs
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50aa775ea7
- Move IWindModule to OpenSim.Region.Framework.Interfaces
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15 年之前 |
IWindModule.cs
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19aab3e6fe
Converted the WindModule to the new region module interface (38 to go). Also added both the WindModule and the SunModule to the Plugin manifest.
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12 年之前 |
IWorldComm.cs
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80dcc13af2
refactoring IWorldCommListenerInfo.GetRegexBitfield() method to be a field with a private setter
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12 年之前 |
IWorldMapModule.cs
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f1f0bc23f4
Formatting cleanup.
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14 年之前 |
IXMLRPC.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IXfer.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IXmlRpcRouter.cs
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ac65085cc3
XmlRpcGridRouter
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12 年之前 |