dahlia a8e64cd59a Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this is intended for use in region modules and is not exposed to scripts. 10 年 前
..
IAgentAssetTransactions.cs ee205e7e81 Formatting cleanup. 15 年 前
IAttachmentsModule.cs c92654fb43 Stop attempts to update/add existing attachments in user inventory when teleporting between regions. 11 年 前
IAvatarFactoryModule.cs 5b73b9c4a8 Committing the Avination Scene Presence and related texture code 11 年 前
IBakedTextureModule.cs 82ebb86d58 Replace proprietary file header with BSD one 11 年 前
IBuySellModule.cs 87c6386884 Reapplying the parts of the prior revert that were not derived from the 14 年 前
ICallingCardModule.cs 62b1c807c2 Also add OSS header to interface 12 年 前
ICapabilitiesModule.cs f79400e94c Broke down Caps.cs into a generic Caps object that simply registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. 13 年 前
ICloudModule.cs e10d61ea8c One more module converted: CloudModule. 12 年 前
ICommand.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
ICommandableModule.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
ICommander.cs ee205e7e81 Formatting cleanup. 15 年 前
IDialogModule.cs d0742cea3e 80 character-width terminal formatting of IDialogModule interface, removing superfluous whitespace & line-endings. 12 年 前
IDwellModule.cs 64ec14c8c4 Add missing IDwellModule interface 14 年 前
IDynamicMenuModule.cs ec4f981f1d Adding the dynamic menu module which allows registering new menu options in compliant viewers 11 年 前
IDynamicTextureManager.cs 8f02fd926e If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds. 12 年 前
IEmailModule.cs 0a82d10fc4 Change the way IRegionModule us referenced by IEmailModule to 14 年 前
IEntityCreator.cs ee205e7e81 Formatting cleanup. 15 年 前
IEntityInventory.cs d0c1780839 Fixed rezzing coalesced objects from a prim's inventory 11 年 前
IEntityTransferModule.cs f127e4b4ee Merge branch 'master' into varregion 10 年 前
IEnvironmentModule.cs bc543c1797 Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite 12 年 前
IEstateDataService.cs 1458fab82c Reattaching a region was failing if the estate name had not changed (issue 5035). 13 年 前
IEstateDataStore.cs 1458fab82c Reattaching a region was failing if the estate name had not changed (issue 5035). 13 年 前
IEstateModule.cs f106ba87ca Made terrain uploads thread-safe 11 年 前
IEventQueue.cs 9984ecf862 varregion: Add region size to teleport event messages (EnableSimulator, 11 年 前
IExternalCapsModule.cs 1299592405 Experimental comment to eneralize the handling of Linden caps when the 11 年 前
IFriendsModule.cs bce7964ac2 refactor: Move "friends show cache" console command out into separate FriendsCommandsModule. 12 年 前
IGodsModule.cs ee205e7e81 Formatting cleanup. 15 年 前
IGroupsMessagingModule.cs 938905df1e oops, add file missing from last commit 14 年 前
IGroupsModule.cs 7b0b5c9d97 Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that handler from both Groups modules in core, and replaced them with an operation on IGroupsModule. 11 年 前
IHttpRequests.cs 831e4c3850 Fix bug where outstanding llHTTPRequests for scripts were not being aborted when they were deleted. 11 年 前
IInventoryAccessModule.cs ff429a259b Fix bug where an avatar that had an object they owned attached through llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene. 12 年 前
IInventoryArchiverModule.cs f1f0bc23f4 Formatting cleanup. 14 年 前
IInventoryTransferModule.cs fd23f270c6 refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name 14 年 前
IJ2KDecoder.cs 813f0da00b Add J2K decoder routine that converts directly to an image. 10 年 前
IJsonStoreModule.cs 2e78e89c36 Clean up orphaned json stores. This can happen when an object is 10 年 前
ILightShareModule.cs 37c9700904 moving windlight-sources to correct namespace-named folder (world); add LightShare as Interface 12 年 前
IMessageTransferModule.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
IMoapModule.cs f1f0bc23f4 Formatting cleanup. 14 年 前
INPCModule.cs a8e64cd59a Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this is intended for use in region modules and is not exposed to scripts. 10 年 前
INonSharedRegionModule.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
IPermissionsModule.cs 7f318277f1 When creating an OAR, optionally exclude objects according to their permissions 13 年 前
IPresenceModule.cs eebddcd5e6 Change FriendsModule, InstantMessageModule, MessageTransferModule, MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells. 15 年 前
IPrimCountModule.cs 6ae04448f7 Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule. 13 年 前
IProfileModule.cs d40ec1c346 Move some interfaces to a more apropriate place 13 年 前
IRegionArchiverModule.cs 6fbfb47b92 varregion: add --noterrain and --noparcel to 'load oar'. 10 年 前
IRegionCombinerModule.cs 5759313f7f Add size of region to OAR control file. Megaregions (sw root OARs when saved) will have a size larger than 256x256 12 年 前
IRegionConsole.cs faa710aee1 Allow the use of the region debug console found in recent viewers. This console 12 年 前
IRegionModuleBase.cs bbef5c344e Remove typo version of ReplaceableInterface property from RegionCombinerModule. 15 年 前
IRegionModulesController.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
IRegionReadyModule.cs 528004d349 Perform other region ready actions even if simulator is configured to leave logins disabled on startup. 12 年 前
IRegionSerialiserModule.cs 1499607215 Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>. 14 年 前
IRestartModule.cs 6734c9f83a Implement the restart module 14 年 前
ISceneCommandsModule.cs a16ae5d7e3 Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings 12 年 前
IScenePresence.cs 0d9afad3fe Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgent.PresenceType from which IScenePresence inherits. 12 年 前
IScriptModule.cs b8a7c8b26f Add regression test for llRequestUrl() 11 年 前
IScriptModuleComms.cs f391d028de Add a method to query all registered script constants to allow non-XEngine 12 年 前
ISearchModule.cs d40ec1c346 Move some interfaces to a more apropriate place 13 年 前
IServiceRequest.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
IServiceThrottleModule.cs 9432f3c94d Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once. 11 年 前
ISharedRegionModule.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
ISimulationDataService.cs ff5885ab23 varregion: push TerrainData implementation up and down the database storage stack. 11 年 前
ISimulationDataStore.cs ff5885ab23 varregion: push TerrainData implementation up and down the database storage stack. 11 年 前
ISimulatorFeaturesModule.cs ef662fc959 Add an event and some logic to allow customizing Simulator Features by avatar 11 年 前
ISoundModule.cs 7d38f4940c Implement llSetSoundQueueing(). 11 年 前
ISunModule.cs 7dfd1468cc Converted the SunModule to the new region module interface. (39 to go...) 12 年 前
ITerrain.cs d45276b3f6 Add and plumb the usetex URL parameter to worldview. Required but not yet 14 年 前
ITerrainChannel.cs 109136c074 varregion: add ITerrainChannel.GetHeightAtXYZ() for eventual mesh terrain. 11 年 前
ITerrainEffect.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
ITerrainModule.cs dd6db72939 varregion: add --displacement parameter to 'load oar'. 10 年 前
IUrlModule.cs 3d736d575f This partially implements the LSL function to set the response 12 年 前
IUserManagement.cs 8cd1dc8d60 minor: Add missing license information from the top of IUserManagement 12 年 前
IVegetationModule.cs ee205e7e81 Formatting cleanup. 15 年 前
IVoiceModule.cs 4f3975f04e addition of a new script function osSetParcelSIPAddress(string SIPAddress), now including iVoiceModule 15 年 前
IWindModelPlugin.cs 50aa775ea7 - Move IWindModule to OpenSim.Region.Framework.Interfaces 15 年 前
IWindModule.cs 19aab3e6fe Converted the WindModule to the new region module interface (38 to go). Also added both the WindModule and the SunModule to the Plugin manifest. 12 年 前
IWorldComm.cs 80dcc13af2 refactoring IWorldCommListenerInfo.GetRegexBitfield() method to be a field with a private setter 12 年 前
IWorldMapModule.cs f1f0bc23f4 Formatting cleanup. 14 年 前
IXMLRPC.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
IXfer.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
IXmlRpcRouter.cs ac65085cc3 XmlRpcGridRouter 12 年 前