.. |
Properties
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42bdf44658
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
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11 lat temu |
Tests
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b14156aa63
Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled.""
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11 lat temu |
BSAPIUnman.cs
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6e39cc316f
BulletSim: add ClearCollisionProxyCache function to API.
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11 lat temu |
BSAPIXNA.cs
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6e39cc316f
BulletSim: add ClearCollisionProxyCache function to API.
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11 lat temu |
BSActorAvatarMove.cs
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35a6361b24
BulletSim: reduce avatar walking stopped threshold.
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11 lat temu |
BSActorHover.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 lat temu |
BSActorLockAxis.cs
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f9fb1484aa
BulletSim: extend BSActorLockAxis to allow locking linear movement in
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11 lat temu |
BSActorMoveToTarget.cs
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23516717e4
BulletSim: a better version of llMoveToTarget that doesn't go crazy.
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11 lat temu |
BSActorSetForce.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 lat temu |
BSActorSetTorque.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 lat temu |
BSActors.cs
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f499b328c4
Revert "Revert "BulletSim: Add logic to linksets to change physical properties for""
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11 lat temu |
BSApiTemplate.cs
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93d5d66fbd
BulletSim: update collision flags to make sure they fit in the shorts provided.
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11 lat temu |
BSCharacter.cs
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995314f91f
BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint.
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11 lat temu |
BSConstraint.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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11 lat temu |
BSConstraint6Dof.cs
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30b3657a66
BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters.
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11 lat temu |
BSConstraintCollection.cs
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1d7276235a
BulletSim: add calls for creating all the different Bullet constraint types.
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11 lat temu |
BSConstraintConeTwist.cs
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455d36c4c7
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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11 lat temu |
BSConstraintHinge.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 lat temu |
BSConstraintSlider.cs
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455d36c4c7
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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11 lat temu |
BSConstraintSpring.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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11 lat temu |
BSDynamics.cs
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766a31431e
BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables
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11 lat temu |
BSLinkset.cs
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e1120cb74d
BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint.
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11 lat temu |
BSLinksetCompound.cs
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dff0fb5690
BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild.
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11 lat temu |
BSLinksetConstraints.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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11 lat temu |
BSMaterials.cs
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6a9630d2bd
BulletSim: fix race condition when creating very large mega-regions.
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11 lat temu |
BSMotors.cs
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 lat temu |
BSParam.cs
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511122834b
BulletSim: change collision flags for groundplane to not interact with static objects.
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11 lat temu |
BSPhysObject.cs
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dacc20ee48
BulletSim: remove collision cache clearing logic for physical objects.
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11 lat temu |
BSPlugin.cs
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eacc2561d1
BulletSim: add osGetPhysicsEngineType() LSL function and update
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12 lat temu |
BSPrim.cs
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995314f91f
BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint.
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11 lat temu |
BSPrimDisplaced.cs
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6026759406
BulletSim: fix jumping up and down of linksets when center-of-mass
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11 lat temu |
BSPrimLinkable.cs
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d09c35f506
BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change.
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11 lat temu |
BSScene.cs
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67195618d5
BulletSim: add requestor's ID to post taint detail log message.
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11 lat temu |
BSShapeCollection.cs
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9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
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11 lat temu |
BSShapes.cs
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3cb65f0d31
BulletSim: when meshing or asset fetching fails, include position
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11 lat temu |
BSTerrainHeightmap.cs
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511122834b
BulletSim: change collision flags for groundplane to not interact with static objects.
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11 lat temu |
BSTerrainManager.cs
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511122834b
BulletSim: change collision flags for groundplane to not interact with static objects.
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11 lat temu |
BSTerrainMesh.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 lat temu |
BulletSimData.cs
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511122834b
BulletSim: change collision flags for groundplane to not interact with static objects.
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11 lat temu |
BulletSimTODO.txt
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 lat temu |