Robert Adams 93d5d66fbd BulletSim: update collision flags to make sure they fit in the shorts provided. 11 anni fa
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Properties 42bdf44658 Bump OPenSimulator version and assembly versions up to 0.8.0 Dev 11 anni fa
Tests b14156aa63 Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."" 11 anni fa
BSAPIUnman.cs 6e39cc316f BulletSim: add ClearCollisionProxyCache function to API. 11 anni fa
BSAPIXNA.cs 6e39cc316f BulletSim: add ClearCollisionProxyCache function to API. 11 anni fa
BSActorAvatarMove.cs 35a6361b24 BulletSim: reduce avatar walking stopped threshold. 11 anni fa
BSActorHover.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 anni fa
BSActorLockAxis.cs f9fb1484aa BulletSim: extend BSActorLockAxis to allow locking linear movement in 11 anni fa
BSActorMoveToTarget.cs 23516717e4 BulletSim: a better version of llMoveToTarget that doesn't go crazy. 11 anni fa
BSActorSetForce.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 anni fa
BSActorSetTorque.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 anni fa
BSActors.cs f499b328c4 Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" 11 anni fa
BSApiTemplate.cs 93d5d66fbd BulletSim: update collision flags to make sure they fit in the shorts provided. 11 anni fa
BSCharacter.cs 995314f91f BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint. 11 anni fa
BSConstraint.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring 11 anni fa
BSConstraint6Dof.cs 30b3657a66 BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. 11 anni fa
BSConstraintCollection.cs 1d7276235a BulletSim: add calls for creating all the different Bullet constraint types. 11 anni fa
BSConstraintConeTwist.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 11 anni fa
BSConstraintHinge.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 anni fa
BSConstraintSlider.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 11 anni fa
BSConstraintSpring.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring 11 anni fa
BSDynamics.cs 766a31431e BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables 11 anni fa
BSLinkset.cs e1120cb74d BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint. 11 anni fa
BSLinksetCompound.cs dff0fb5690 BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild. 11 anni fa
BSLinksetConstraints.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring 11 anni fa
BSMaterials.cs 6a9630d2bd BulletSim: fix race condition when creating very large mega-regions. 11 anni fa
BSMotors.cs 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. 11 anni fa
BSParam.cs 511122834b BulletSim: change collision flags for groundplane to not interact with static objects. 11 anni fa
BSPhysObject.cs dacc20ee48 BulletSim: remove collision cache clearing logic for physical objects. 11 anni fa
BSPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update 12 anni fa
BSPrim.cs 995314f91f BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint. 11 anni fa
BSPrimDisplaced.cs 6026759406 BulletSim: fix jumping up and down of linksets when center-of-mass 11 anni fa
BSPrimLinkable.cs d09c35f506 BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change. 11 anni fa
BSScene.cs 67195618d5 BulletSim: add requestor's ID to post taint detail log message. 11 anni fa
BSShapeCollection.cs 9de3979f5b BulletSim: add gImpact shape type. Add logic to use gImpact shape 11 anni fa
BSShapes.cs 3cb65f0d31 BulletSim: when meshing or asset fetching fails, include position 11 anni fa
BSTerrainHeightmap.cs 511122834b BulletSim: change collision flags for groundplane to not interact with static objects. 11 anni fa
BSTerrainManager.cs 511122834b BulletSim: change collision flags for groundplane to not interact with static objects. 11 anni fa
BSTerrainMesh.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 anni fa
BulletSimData.cs 511122834b BulletSim: change collision flags for groundplane to not interact with static objects. 11 anni fa
BulletSimTODO.txt 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. 11 anni fa