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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
- {
- interface IScheduler
- {
- /// <summary>
- /// Schedule an event callback to occur
- /// when 'time' is elapsed.
- /// </summary>
- /// <param name="time">The period to wait before executing</param>
- void RunIn(TimeSpan time);
- /// <summary>
- /// Schedule an event callback to fire
- /// every "time". Equivilent to a repeating
- /// timer.
- /// </summary>
- /// <param name="time">The period to wait between executions</param>
- void RunAndRepeat(TimeSpan time);
- /// <summary>
- /// Fire this scheduler only when the region has
- /// a user in it.
- /// </summary>
- bool IfOccupied { get; set; }
- /// <summary>
- /// Fire this only when simulator performance
- /// is reasonable. (eg sysload <= 1.0)
- /// </summary>
- bool IfHealthy { get; set; }
- /// <summary>
- /// Fire this event only when the region is visible
- /// to a child agent, or there is a full agent
- /// in this region.
- /// </summary>
- bool IfVisible { get; set; }
- /// <summary>
- /// Determines whether this runs in the master scheduler thread, or a new thread
- /// is spawned to handle your request. Running in scheduler may mean that your
- /// code does not execute perfectly on time, however will result in better
- /// region performance.
- /// </summary>
- /// <remarks>
- /// Default: true
- /// </remarks>
- bool Schedule { get; set; }
- }
- }
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