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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using Nini.Config;
- using NUnit.Framework;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Framework.Communications;
- using OpenSim.Region.CoreModules.Avatar.InstantMessage;
- using OpenSim.Region.CoreModules.World.Permissions;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
- using OpenSim.Tests.Common;
- using OpenSim.Tests.Common.Mock;
- namespace OpenSim.Region.Framework.Scenes.Tests
- {
- [TestFixture]
- public class SceneObjectUserGroupTests : OpenSimTestCase
- {
- /// <summary>
- /// Test share with group object functionality
- /// </summary>
- /// <remarks>This test is not yet fully implemented</remarks>
- [Test]
- public void TestShareWithGroup()
- {
- TestHelpers.InMethod();
-
- UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
-
- TestScene scene = new SceneHelpers().SetupScene();
- IConfigSource configSource = new IniConfigSource();
-
- IConfig startupConfig = configSource.AddConfig("Startup");
- startupConfig.Set("serverside_object_permissions", true);
-
- IConfig groupsConfig = configSource.AddConfig("Groups");
- groupsConfig.Set("Enabled", true);
- groupsConfig.Set("Module", "GroupsModule");
- groupsConfig.Set("DebugEnabled", true);
-
- SceneHelpers.SetupSceneModules(
- scene, configSource, new object[]
- { new PermissionsModule(),
- new GroupsModule(),
- new MockGroupsServicesConnector() });
-
- IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient;
-
- IGroupsModule groupsModule = scene.RequestModuleInterface<IGroupsModule>();
-
- groupsModule.CreateGroup(client, "group1", "To boldly go", true, UUID.Zero, 5, true, true, true);
- }
- }
- }
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