MapImageServiceModule.cs 8.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using System.Net;
  31. using System.IO;
  32. using System.Timers;
  33. using System.Drawing;
  34. using System.Drawing.Imaging;
  35. using log4net;
  36. using Mono.Addins;
  37. using Nini.Config;
  38. using OpenSim.Framework;
  39. using OpenSim.Region.Framework.Interfaces;
  40. using OpenSim.Region.Framework.Scenes;
  41. using OpenSim.Services.Interfaces;
  42. using OpenSim.Server.Base;
  43. using OpenMetaverse;
  44. using OpenMetaverse.StructuredData;
  45. namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
  46. {
  47. /// <summary>
  48. /// </summary>
  49. /// <remarks>
  50. /// </remarks>
  51. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MapImageServiceModule")]
  52. public class MapImageServiceModule : ISharedRegionModule
  53. {
  54. private static readonly ILog m_log =
  55. LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  56. private bool m_enabled = false;
  57. private IMapImageService m_MapService;
  58. private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
  59. private int m_refreshtime = 0;
  60. private int m_lastrefresh = 0;
  61. private System.Timers.Timer m_refreshTimer = new System.Timers.Timer();
  62. #region ISharedRegionModule
  63. public Type ReplaceableInterface { get { return null; } }
  64. public string Name { get { return "MapImageServiceModule"; } }
  65. public void RegionLoaded(Scene scene) { }
  66. public void Close() { }
  67. public void PostInitialise() { }
  68. ///<summary>
  69. ///
  70. ///</summary>
  71. public void Initialise(IConfigSource source)
  72. {
  73. IConfig moduleConfig = source.Configs["Modules"];
  74. if (moduleConfig != null)
  75. {
  76. string name = moduleConfig.GetString("MapImageService", "");
  77. if (name != Name)
  78. return;
  79. }
  80. IConfig config = source.Configs["MapImageService"];
  81. if (config == null)
  82. return;
  83. int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime"));
  84. if (refreshminutes <= 0)
  85. {
  86. m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No refresh time given in config. Module disabled.");
  87. return;
  88. }
  89. m_refreshtime = refreshminutes * 60 * 1000; // convert from minutes to ms
  90. string service = config.GetString("LocalServiceModule", string.Empty);
  91. if (service == string.Empty)
  92. {
  93. m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No service dll given in config. Unable to proceed.");
  94. return;
  95. }
  96. Object[] args = new Object[] { source };
  97. m_MapService = ServerUtils.LoadPlugin<IMapImageService>(service, args);
  98. if (m_MapService == null)
  99. {
  100. m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: Unable to load LocalServiceModule from {0}. MapService module disabled. Please fix the configuration.", service);
  101. return;
  102. }
  103. m_refreshTimer.Enabled = true;
  104. m_refreshTimer.AutoReset = true;
  105. m_refreshTimer.Interval = m_refreshtime;
  106. m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh);
  107. m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0}min and service object {1}",
  108. refreshminutes, service);
  109. m_enabled = true;
  110. }
  111. ///<summary>
  112. ///
  113. ///</summary>
  114. public void AddRegion(Scene scene)
  115. {
  116. if (!m_enabled)
  117. return;
  118. // Every shared region module has to maintain an indepedent list of
  119. // currently running regions
  120. lock (m_scenes)
  121. m_scenes[scene.RegionInfo.RegionID] = scene;
  122. scene.EventManager.OnRegionReadyStatusChange += s => { if (s.Ready) UploadMapTile(s); };
  123. }
  124. ///<summary>
  125. ///
  126. ///</summary>
  127. public void RemoveRegion(Scene scene)
  128. {
  129. if (! m_enabled)
  130. return;
  131. lock (m_scenes)
  132. m_scenes.Remove(scene.RegionInfo.RegionID);
  133. }
  134. #endregion ISharedRegionModule
  135. ///<summary>
  136. ///
  137. ///</summary>
  138. private void HandleMaptileRefresh(object sender, EventArgs ea)
  139. {
  140. // this approach is a bit convoluted becase we want to wait for the
  141. // first upload to happen on startup but after all the objects are
  142. // loaded and initialized
  143. if (m_lastrefresh > 0 && Util.EnvironmentTickCountSubtract(m_lastrefresh) < m_refreshtime)
  144. return;
  145. m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: map refresh!");
  146. lock (m_scenes)
  147. {
  148. foreach (IScene scene in m_scenes.Values)
  149. {
  150. try
  151. {
  152. UploadMapTile(scene);
  153. }
  154. catch (Exception ex)
  155. {
  156. m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: something bad happened {0}", ex.Message);
  157. }
  158. }
  159. }
  160. m_lastrefresh = Util.EnvironmentTickCount();
  161. }
  162. ///<summary>
  163. ///
  164. ///</summary>
  165. private void UploadMapTile(IScene scene)
  166. {
  167. m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: upload maptile for {0}", scene.RegionInfo.RegionName);
  168. // Create a JPG map tile and upload it to the AddMapTile API
  169. byte[] jpgData = Utils.EmptyBytes;
  170. IMapImageGenerator tileGenerator = scene.RequestModuleInterface<IMapImageGenerator>();
  171. if (tileGenerator == null)
  172. {
  173. m_log.Warn("[MAP IMAGE SERVICE MODULE]: Cannot upload PNG map tile without an ImageGenerator");
  174. return;
  175. }
  176. using (Image mapTile = tileGenerator.CreateMapTile())
  177. {
  178. // XXX: The MapImageModule will return a null if the user has chosen not to create map tiles and there
  179. // is no static map tile.
  180. if (mapTile == null)
  181. return;
  182. using (MemoryStream stream = new MemoryStream())
  183. {
  184. mapTile.Save(stream, ImageFormat.Jpeg);
  185. jpgData = stream.ToArray();
  186. }
  187. }
  188. if (jpgData == Utils.EmptyBytes)
  189. {
  190. m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: Tile image generation failed");
  191. return;
  192. }
  193. string reason = string.Empty;
  194. if (!m_MapService.AddMapTile((int)scene.RegionInfo.RegionLocX, (int)scene.RegionInfo.RegionLocY, jpgData, out reason))
  195. {
  196. m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: Unable to upload tile image for {0} at {1}-{2}: {3}",
  197. scene.RegionInfo.RegionName, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY, reason);
  198. }
  199. }
  200. }
  201. }