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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using log4net;
- using Mono.Addins;
- using Nini.Config;
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Server.Base;
- using OpenSim.Server.Handlers;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Framework.Servers;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Services.Interfaces;
- using GridRegion = OpenSim.Services.Interfaces.GridRegion;
- using OpenMetaverse;
- namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Profile
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalUserProfilesServicesConnector")]
- public class LocalUserProfilesServicesConnector : ISharedRegionModule
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- private Dictionary<UUID, Scene> regions = new Dictionary<UUID, Scene>();
- public IUserProfilesService ServiceModule
- {
- get; private set;
- }
- public bool Enabled
- {
- get; private set;
- }
- public string Name
- {
- get
- {
- return "LocalUserProfilesServicesConnector";
- }
- }
- public string ConfigName
- {
- get; private set;
- }
-
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- public LocalUserProfilesServicesConnector()
- {
- m_log.Debug("[LOCAL USERPROFILES SERVICE CONNECTOR]: LocalUserProfileServicesConnector no params");
- }
-
- public LocalUserProfilesServicesConnector(IConfigSource source)
- {
- m_log.Debug("[LOCAL USERPROFILES SERVICE CONNECTOR]: LocalUserProfileServicesConnector instantiated directly.");
- InitialiseService(source);
- }
- public void InitialiseService(IConfigSource source)
- {
- ConfigName = "UserProfilesService";
-
- // Instantiate the request handler
- IHttpServer Server = MainServer.Instance;
- IConfig config = source.Configs[ConfigName];
- if (config == null)
- {
- m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: UserProfilesService missing from OpenSim.ini");
- return;
- }
-
- if(!config.GetBoolean("Enabled",false))
- {
- Enabled = false;
- return;
- }
-
- Enabled = true;
-
- string serviceDll = config.GetString("LocalServiceModule",
- String.Empty);
-
- if (serviceDll == String.Empty)
- {
- m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: No LocalServiceModule named in section UserProfilesService");
- return;
- }
-
- Object[] args = new Object[] { source, ConfigName };
- ServiceModule =
- ServerUtils.LoadPlugin<IUserProfilesService>(serviceDll,
- args);
-
- if (ServiceModule == null)
- {
- m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: Can't load user profiles service");
- return;
- }
-
- Enabled = true;
- JsonRpcProfileHandlers handler = new JsonRpcProfileHandlers(ServiceModule);
- Server.AddJsonRPCHandler("avatarclassifiedsrequest", handler.AvatarClassifiedsRequest);
- Server.AddJsonRPCHandler("classified_update", handler.ClassifiedUpdate);
- Server.AddJsonRPCHandler("classifieds_info_query", handler.ClassifiedInfoRequest);
- Server.AddJsonRPCHandler("classified_delete", handler.ClassifiedDelete);
- Server.AddJsonRPCHandler("avatarpicksrequest", handler.AvatarPicksRequest);
- Server.AddJsonRPCHandler("pickinforequest", handler.PickInfoRequest);
- Server.AddJsonRPCHandler("picks_update", handler.PicksUpdate);
- Server.AddJsonRPCHandler("picks_delete", handler.PicksDelete);
- Server.AddJsonRPCHandler("avatarnotesrequest", handler.AvatarNotesRequest);
- Server.AddJsonRPCHandler("avatar_notes_update", handler.NotesUpdate);
- Server.AddJsonRPCHandler("avatar_properties_request", handler.AvatarPropertiesRequest);
- Server.AddJsonRPCHandler("avatar_properties_update", handler.AvatarPropertiesUpdate);
- Server.AddJsonRPCHandler("avatar_interests_update", handler.AvatarInterestsUpdate);
- Server.AddJsonRPCHandler("image_assets_request", handler.AvatarImageAssetsRequest);
- Server.AddJsonRPCHandler("user_data_request", handler.RequestUserAppData);
- Server.AddJsonRPCHandler("user_data_update", handler.UpdateUserAppData);
- }
- #region ISharedRegionModule implementation
- void ISharedRegionModule.PostInitialise()
- {
- if(!Enabled)
- return;
- }
- #endregion
- #region IRegionModuleBase implementation
- void IRegionModuleBase.Initialise(IConfigSource source)
- {
- IConfig moduleConfig = source.Configs["Modules"];
- if (moduleConfig != null)
- {
- string name = moduleConfig.GetString("UserProfilesServices", "");
- if (name == Name)
- {
- InitialiseService(source);
- m_log.Info("[LOCAL USERPROFILES SERVICE CONNECTOR]: Local user profiles connector enabled");
- }
- }
- }
- void IRegionModuleBase.Close()
- {
- return;
- }
- void IRegionModuleBase.AddRegion(Scene scene)
- {
- if (!Enabled)
- return;
-
- lock (regions)
- {
- if (regions.ContainsKey(scene.RegionInfo.RegionID))
- m_log.ErrorFormat("[LOCAL USERPROFILES SERVICE CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!");
- else
- regions.Add(scene.RegionInfo.RegionID, scene);
- }
- }
- void IRegionModuleBase.RemoveRegion(Scene scene)
- {
- if (!Enabled)
- return;
- lock (regions)
- {
- if (regions.ContainsKey(scene.RegionInfo.RegionID))
- regions.Remove(scene.RegionInfo.RegionID);
- }
- }
- void IRegionModuleBase.RegionLoaded(Scene scene)
- {
- if (!Enabled)
- return;
- }
- #endregion
- }
- }
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