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FetchInventory2Module.cs 5.4 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using Mono.Addins;
  28. using Nini.Config;
  29. using OpenMetaverse;
  30. using OpenMetaverse.StructuredData;
  31. using OpenSim.Capabilities.Handlers;
  32. using OpenSim.Framework;
  33. using OpenSim.Framework.Servers.HttpServer;
  34. using OpenSim.Region.Framework.Interfaces;
  35. using OpenSim.Region.Framework.Scenes;
  36. using OpenSim.Services.Interfaces;
  37. using System;
  38. using Caps = OpenSim.Framework.Capabilities.Caps;
  39. namespace OpenSim.Region.ClientStack.Linden
  40. {
  41. /// <summary>
  42. /// This module implements both WebFetchInventoryDescendents and FetchInventoryDescendents2 capabilities.
  43. /// </summary>
  44. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "FetchInventory2Module")]
  45. public class FetchInventory2Module : ISharedRegionModule
  46. {
  47. // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  48. public bool Enabled { get; private set; }
  49. private int m_nScenes;
  50. private IInventoryService m_inventoryService = null;
  51. private ILibraryService m_LibraryService = null;
  52. private string m_fetchInventory2Url;
  53. private ExpiringKey<UUID> m_badRequests;
  54. #region ISharedRegionModule Members
  55. public void Initialise(IConfigSource source)
  56. {
  57. IConfig config = source.Configs["ClientStack.LindenCaps"];
  58. if (config == null)
  59. return;
  60. m_fetchInventory2Url = config.GetString("Cap_FetchInventory2", string.Empty);
  61. if (m_fetchInventory2Url != string.Empty)
  62. Enabled = true;
  63. }
  64. public void AddRegion(Scene s)
  65. {
  66. }
  67. public void RemoveRegion(Scene s)
  68. {
  69. if (!Enabled)
  70. return;
  71. s.EventManager.OnRegisterCaps -= RegisterCaps;
  72. --m_nScenes;
  73. if(m_nScenes <= 0)
  74. {
  75. m_inventoryService = null;
  76. m_LibraryService = null;
  77. m_badRequests.Dispose();
  78. m_badRequests = null;
  79. }
  80. }
  81. public void RegionLoaded(Scene s)
  82. {
  83. if (!Enabled)
  84. return;
  85. if (m_inventoryService == null)
  86. m_inventoryService = s.InventoryService;
  87. if(m_LibraryService == null)
  88. m_LibraryService = s.LibraryService;
  89. if(m_badRequests == null)
  90. m_badRequests = new ExpiringKey<UUID>(30000);
  91. if (m_inventoryService != null)
  92. {
  93. s.EventManager.OnRegisterCaps += RegisterCaps;
  94. ++m_nScenes;
  95. }
  96. }
  97. public void PostInitialise() {}
  98. public void Close() {}
  99. public string Name { get { return "FetchInventory2Module"; } }
  100. public Type ReplaceableInterface
  101. {
  102. get { return null; }
  103. }
  104. #endregion
  105. private void RegisterCaps(UUID agentID, Caps caps)
  106. {
  107. if (m_fetchInventory2Url == "localhost")
  108. {
  109. FetchInventory2Handler fetchHandler = new FetchInventory2Handler(m_inventoryService, agentID);
  110. caps.RegisterSimpleHandler("FetchInventory2",
  111. new SimpleOSDMapHandler("POST", "/" + UUID.Random(), delegate (IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
  112. {
  113. fetchHandler.FetchInventorySimpleRequest(httpRequest, httpResponse, map, m_badRequests);
  114. }
  115. ));
  116. }
  117. else
  118. {
  119. caps.RegisterHandler("FetchInventory2", m_fetchInventory2Url);
  120. }
  121. // m_log.DebugFormat(
  122. // "[FETCH INVENTORY2 MODULE]: Registered capability {0} at {1} in region {2} for {3}",
  123. // capName, capUrl, m_scene.RegionInfo.RegionName, agentID);
  124. }
  125. }
  126. }