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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Reflection;
- using OpenSim.Region.ScriptEngine.Interfaces;
- namespace OpenSim.Region.ScriptEngine.Shared.Api
- {
- public class ApiManager
- {
- private Dictionary<string,Type> m_Apis = new Dictionary<string,Type>();
- public string[] GetApis()
- {
- if (m_Apis.Count > 0)
- {
- List<string> l = new List<string>(m_Apis.Keys);
- return l.ToArray();
- }
- Assembly a = Assembly.GetExecutingAssembly();
- Type[] types = a.GetExportedTypes();
- foreach (Type t in types)
- {
- string name = t.ToString();
- int idx = name.LastIndexOf('.');
- if (idx != -1)
- name = name.Substring(idx+1);
- if (name.EndsWith("_Api"))
- {
- name = name.Substring(0, name.Length - 4);
- m_Apis[name] = t;
- }
- }
- List<string> ret = new List<string>(m_Apis.Keys);
- return ret.ToArray();
- }
- public IScriptApi CreateApi(string api)
- {
- if (!m_Apis.ContainsKey(api))
- return null;
- IScriptApi ret = (IScriptApi)(Activator.CreateInstance(m_Apis[api]));
- return ret;
- }
- }
- }
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