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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using System.Threading;
- using OpenMetaverse;
- using log4net;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- namespace OpenSim.TestSuite
- {
- /// <summary>
- /// Thread/Bot manager for the application
- /// </summary>
- public class BotManager
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- protected CommandConsole m_console;
- protected List<PhysicsBot> m_lBot;
- protected Thread[] m_td;
- protected bool m_verbose = true;
- protected Random somthing = new Random(Environment.TickCount);
- protected int numbots = 0;
- protected IConfig Previous_config;
- /// <summary>
- /// Constructor Creates MainConsole.Instance to take commands and provide the place to write data
- /// </summary>
- public BotManager()
- {
- m_log.Info("In bot manager");
- m_lBot = new List<PhysicsBot>();
- }
- /// <summary>
- /// Startup number of bots specified in the starting arguments
- /// </summary>
- /// <param name="botcount">How many bots to start up</param>
- /// <param name="cs">The configuration for the bots to use</param>
- public void dobotStartup(int botcount, IConfig cs)
- {
- Previous_config = cs;
- m_td = new Thread[botcount];
- for (int i = 0; i < botcount; i++)
- {
- startupBot(i, cs);
- }
- }
- /// <summary>
- /// Add additional bots (and threads) to our bot pool
- /// </summary>
- /// <param name="botcount">How Many of them to add</param>
- public void addbots(int botcount)
- {
- int len = m_td.Length;
- Thread[] m_td2 = new Thread[len + botcount];
- for (int i = 0; i < len; i++)
- {
- m_td2[i] = m_td[i];
- }
- m_td = m_td2;
- int newlen = len + botcount;
- for (int i = len; i < newlen; i++)
- {
- startupBot(i, Previous_config);
- }
- }
- /// <summary>
- /// This starts up the bot and stores the thread for the bot in the thread array
- /// </summary>
- /// <param name="pos">The position in the thread array to stick the bot's thread</param>
- /// <param name="cs">Configuration of the bot</param>
- public void startupBot(int pos, IConfig cs)
- {
- PhysicsBot pb = new PhysicsBot(cs);
- pb.OnConnected += handlebotEvent;
- pb.OnDisconnected += handlebotEvent;
- if (cs.GetString("firstname", "random") == "random") pb.firstname = CreateRandomName();
- if (cs.GetString("lastname", "random") == "random") pb.lastname = CreateRandomName();
- m_td[pos] = new Thread(pb.startup);
- m_td[pos].Name = "CampBot_" + pos;
- m_td[pos].IsBackground = true;
- m_td[pos].Start();
- m_lBot.Add(pb);
- }
- /// <summary>
- /// Creates a random name for the bot
- /// </summary>
- /// <returns></returns>
- private string CreateRandomName()
- {
- string returnstring = "";
- string chars = "abcdefghijklmnopqrstuvwxyz0123456789";
- for (int i = 0; i < 7; i++)
- {
- returnstring += chars.Substring(somthing.Next(chars.Length),1);
- }
- return returnstring;
- }
- /// <summary>
- /// High level connnected/disconnected events so we can keep track of our threads by proxy
- /// </summary>
- /// <param name="callbot"></param>
- /// <param name="eventt"></param>
- public void handlebotEvent(PhysicsBot callbot, EventType eventt)
- {
- switch (eventt)
- {
- case EventType.CONNECTED:
- m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Connected");
- numbots++;
- break;
- case EventType.DISCONNECTED:
- m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Disconnected");
- m_td[m_lBot.IndexOf(callbot)].Abort();
- numbots--;
- if (numbots > 1)
- Environment.Exit(0);
- break;
- }
- }
- /// <summary>
- /// Shutting down all bots
- /// </summary>
- public void doBotShutdown()
- {
- foreach (PhysicsBot pb in m_lBot)
- {
- pb.shutdown();
- }
- }
- }
- }
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