1
0

AgentCircuitData.cs 4.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using libsecondlife;
  29. namespace OpenSim.Framework
  30. {
  31. public class AgentCircuitData
  32. {
  33. public AgentCircuitData()
  34. {
  35. }
  36. public AgentCircuitData(sAgentCircuitData cAgent)
  37. {
  38. AgentID = new LLUUID(cAgent.AgentID);
  39. SessionID = new LLUUID(cAgent.SessionID);
  40. SecureSessionID = new LLUUID(cAgent.SecureSessionID);
  41. startpos = new LLVector3(cAgent.startposx, cAgent.startposy, cAgent.startposz);
  42. firstname = cAgent.firstname;
  43. lastname = cAgent.lastname;
  44. circuitcode = cAgent.circuitcode;
  45. child = cAgent.child;
  46. InventoryFolder = new LLUUID(cAgent.InventoryFolder);
  47. BaseFolder = new LLUUID(cAgent.BaseFolder);
  48. CapsPath = cAgent.CapsPath;
  49. }
  50. public LLUUID AgentID;
  51. public LLUUID SessionID;
  52. public LLUUID SecureSessionID;
  53. public LLVector3 startpos;
  54. public string firstname;
  55. public string lastname;
  56. public uint circuitcode;
  57. public bool child;
  58. public LLUUID InventoryFolder;
  59. public LLUUID BaseFolder;
  60. public string CapsPath = String.Empty;
  61. }
  62. [Serializable]
  63. public class sAgentCircuitData
  64. {
  65. public sAgentCircuitData()
  66. {
  67. }
  68. public sAgentCircuitData(AgentCircuitData cAgent)
  69. {
  70. AgentID = cAgent.AgentID.UUID;
  71. SessionID = cAgent.SessionID.UUID;
  72. SecureSessionID = cAgent.SecureSessionID.UUID;
  73. startposx = cAgent.startpos.X;
  74. startposy = cAgent.startpos.Y;
  75. startposz = cAgent.startpos.Z;
  76. firstname = cAgent.firstname;
  77. lastname = cAgent.lastname;
  78. circuitcode = cAgent.circuitcode;
  79. child = cAgent.child;
  80. InventoryFolder = cAgent.InventoryFolder.UUID;
  81. BaseFolder = cAgent.BaseFolder.UUID;
  82. CapsPath = cAgent.CapsPath;
  83. }
  84. public Guid AgentID;
  85. public Guid SessionID;
  86. public Guid SecureSessionID;
  87. public float startposx;
  88. public float startposy;
  89. public float startposz;
  90. public string firstname;
  91. public string lastname;
  92. public uint circuitcode;
  93. public bool child;
  94. public Guid InventoryFolder;
  95. public Guid BaseFolder;
  96. public string CapsPath = String.Empty;
  97. }
  98. }