LLLoginServiceInConnector.cs 4.3 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using log4net;
  31. using Nini.Config;
  32. using OpenSim.Server.Base;
  33. using OpenSim.Services.Interfaces;
  34. using OpenSim.Framework;
  35. using OpenSim.Framework.Servers.HttpServer;
  36. using OpenSim.Server.Handlers.Base;
  37. namespace OpenSim.Server.Handlers.Login
  38. {
  39. public class LLLoginServiceInConnector : ServiceConnector
  40. {
  41. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  42. private ILoginService m_LoginService;
  43. private bool m_Proxy;
  44. public LLLoginServiceInConnector(IConfigSource config, IHttpServer server, IScene scene) :
  45. base(config, server, String.Empty)
  46. {
  47. m_log.Debug("[LLLOGIN IN CONNECTOR]: Starting...");
  48. string loginService = ReadLocalServiceFromConfig(config);
  49. ISimulationService simService = scene.RequestModuleInterface<ISimulationService>();
  50. ILibraryService libService = scene.RequestModuleInterface<ILibraryService>();
  51. Object[] args = new Object[] { config, simService, libService };
  52. m_LoginService = ServerUtils.LoadPlugin<ILoginService>(loginService, args);
  53. InitializeHandlers(server);
  54. }
  55. public LLLoginServiceInConnector(IConfigSource config, IHttpServer server) :
  56. base(config, server, String.Empty)
  57. {
  58. string loginService = ReadLocalServiceFromConfig(config);
  59. Object[] args = new Object[] { config };
  60. m_LoginService = ServerUtils.LoadPlugin<ILoginService>(loginService, args);
  61. InitializeHandlers(server);
  62. }
  63. private string ReadLocalServiceFromConfig(IConfigSource config)
  64. {
  65. IConfig serverConfig = config.Configs["LoginService"];
  66. if (serverConfig == null)
  67. throw new Exception(String.Format("No section LoginService in config file"));
  68. string loginService = serverConfig.GetString("LocalServiceModule", String.Empty);
  69. if (loginService == string.Empty)
  70. throw new Exception(String.Format("No LocalServiceModule for LoginService in config file"));
  71. m_Proxy = serverConfig.GetBoolean("HasProxy", false);
  72. return loginService;
  73. }
  74. private void InitializeHandlers(IHttpServer server)
  75. {
  76. LLLoginHandlers loginHandlers = new LLLoginHandlers(m_LoginService, m_Proxy);
  77. server.AddXmlRPCHandler("login_to_simulator", loginHandlers.HandleXMLRPCLogin, false);
  78. server.AddXmlRPCHandler("set_login_level", loginHandlers.HandleXMLRPCSetLoginLevel, false);
  79. server.SetDefaultLLSDHandler(loginHandlers.HandleLLSDLogin);
  80. }
  81. }
  82. }