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Animation
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d1fcb9c35d
filter some changed events at trigger point
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%!s(int64=4) %!d(string=hai) anos |
Scripting
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fde3727453
avoid null refs on part inventory, that can happen if only using default animations names for example
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%!s(int64=4) %!d(string=hai) anos |
Serialization
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d2dbe3f4d0
Yeackk bad bad typo
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%!s(int64=4) %!d(string=hai) anos |
Tests
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822fea4a99
missing file, of course
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%!s(int64=4) %!d(string=hai) anos |
Types
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4d83b2d8a6
remove unused BasicQuadTreeNode
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%!s(int64=14) %!d(string=hai) anos |
AsyncInventorySender.cs
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dc225e348d
several changes to lludp FetchInventory
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%!s(int64=4) %!d(string=hai) anos |
AsyncSceneObjectGroupDeleter.cs
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cf948d56a1
pesty warning
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%!s(int64=4) %!d(string=hai) anos |
Cardinals.cs
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56ddd6828c
Add copyright headers. Formatting cleanup.
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%!s(int64=15) %!d(string=hai) anos |
CoalescedSceneObjects.cs
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b16abc8166
Massive tab and trailing space cleanup
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%!s(int64=7) %!d(string=hai) anos |
CollisionSounds.cs
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63e3fc21ef
fix the name of a funtion on last commit
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%!s(int64=7) %!d(string=hai) anos |
EntityBase.cs
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1c53887b5b
cosmetics
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%!s(int64=4) %!d(string=hai) anos |
EntityManager.cs
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54b4523da8
let DoubleDictionary... also have a values array
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%!s(int64=5) %!d(string=hai) anos |
EventManager.cs
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5ef66d68a0
several changes to usermanagement and profiles
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%!s(int64=4) %!d(string=hai) anos |
GodController.cs
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90dee2fce6
try to improve option automatic_gods processing
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%!s(int64=7) %!d(string=hai) anos |
KeyframeMotion.cs
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c92ba1cc04
shut up some pesty warnings
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%!s(int64=6) %!d(string=hai) anos |
Prioritizer.cs
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25b4a310f5
mantis 8668: invalidate part VOC on lsl scale change
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%!s(int64=4) %!d(string=hai) anos |
RegionStatsHandler.cs
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b4fc5c33ec
rename wrong RegionSimpleStatsHandler as RegionStatsSimpleHandler
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%!s(int64=4) %!d(string=hai) anos |
ReturnInfo.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
SOPMaterial.cs
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eb5fe57a17
more use of simpler xml encoder on inventory fetch, plus other cosmetics
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%!s(int64=6) %!d(string=hai) anos |
SOPVehicle.cs
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029d6e40f6
remove those xml things no longer needed on .net >4.5.2
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%!s(int64=6) %!d(string=hai) anos |
Scene.Inventory.cs
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eae2f87cae
cosmetics
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%!s(int64=4) %!d(string=hai) anos |
Scene.PacketHandlers.cs
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775420c46a
set object select on demand, not when it is created
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%!s(int64=4) %!d(string=hai) anos |
Scene.Permissions.cs
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a049e37952
go back using File.Exists on flotsam
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%!s(int64=4) %!d(string=hai) anos |
Scene.cs
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e9039648da
change other expire
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%!s(int64=4) %!d(string=hai) anos |
SceneBase.cs
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5c5e4bd830
a few changes on check targets for lsl
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%!s(int64=5) %!d(string=hai) anos |
SceneCommunicationService.cs
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12c20b2b89
change scene comms and neighbour
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%!s(int64=4) %!d(string=hai) anos |
SceneGraph.cs
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197877b450
unused var
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%!s(int64=4) %!d(string=hai) anos |
SceneManager.cs
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e9d2d81880
pesty warnings
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%!s(int64=6) %!d(string=hai) anos |
SceneObjectGroup.Inventory.cs
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c25d881ebd
make sceneobjectpart inherit EntityBase
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%!s(int64=4) %!d(string=hai) anos |
SceneObjectGroup.cs
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6a5023650f
a few changes on collision events
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%!s(int64=4) %!d(string=hai) anos |
SceneObjectPart.cs
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ec54942719
a few changes on sop collision events
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%!s(int64=4) %!d(string=hai) anos |
SceneObjectPartInventory.cs
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eae2f87cae
cosmetics
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%!s(int64=4) %!d(string=hai) anos |
ScenePresence.cs
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d9d38ea226
a few changes on sp collision events
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%!s(int64=4) %!d(string=hai) anos |
ScenePresenceStateMachine.cs
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b16abc8166
Massive tab and trailing space cleanup
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%!s(int64=7) %!d(string=hai) anos |
SimStatsReporter.cs
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0652f01d4c
duhhh npcs don't have child agents; plus minor typos
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%!s(int64=5) %!d(string=hai) anos |
TerrainChannel.cs
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d10f11d310
terrain replace double by float
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%!s(int64=5) %!d(string=hai) anos |
TerrainCompressor.cs
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4c7107dfda
cosmetics
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%!s(int64=4) %!d(string=hai) anos |
TerrainUtil.cs
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53339d2970
terraforming changes: make sliders work, remove some brushs, etc. Feedback needed (run prebuild)
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%!s(int64=5) %!d(string=hai) anos |
UndoState.cs
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b16abc8166
Massive tab and trailing space cleanup
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%!s(int64=7) %!d(string=hai) anos |
UuidGatherer.cs
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c25d881ebd
make sceneobjectpart inherit EntityBase
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%!s(int64=4) %!d(string=hai) anos |