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- default
- {
- state_entry()
- {
- // set sit target, otherwise this will not work
- llSitTarget(<0.0, 0.0, 0.1>, ZERO_ROTATION);
- }
- changed(integer change)
- {
- if (change & CHANGED_LINK)
- {
- key av = llAvatarOnSitTarget();
- //evaluated as true if not NULL_KEY or invalid
- if (av)
- {
- llSay(0, "Hello " + llKey2Name(av) + ", thank you for sitting down");
- }
- }
- }
- }
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