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- /*
- * C# / XNA port of Bullet (c) 2011 Mark Neale <[email protected]>
- * http://code.google.com/p/bullet-xna/
- *
- * Bullet Continuous Collision Detection and Physics Library
- * Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/
- *
- * This software is provided 'as-is', without any express or implied warranty.
- * In no event will the authors be held liable for any damages arising from
- * the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- */
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