| 1234567891011121314151617181920212223 | /* * C# / XNA  port of Bullet (c) 2011 Mark Neale <[email protected]>  * http://code.google.com/p/bullet-xna/ * * Bullet Continuous Collision Detection and Physics Library * Copyright (c) 2003-2008 Erwin Coumans  http://www.bulletphysics.com/ * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. *  * Permission is granted to anyone to use this software for any purpose,  * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: *  * 1. The origin of this software must not be misrepresented; you must not *    claim that you wrote the original software. If you use this software *    in a product, an acknowledgment in the product documentation would be *    appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be *    misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */
 |