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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Reflection;
- using System.Threading;
- using log4net;
- using OpenMetaverse;
- using pCampBot.Interfaces;
- namespace pCampBot
- {
- /// <summary>
- /// Teleport to a random region on the grid.
- /// </summary>
- public class TeleportBehaviour : AbstractBehaviour
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- public TeleportBehaviour()
- {
- AbbreviatedName = "t";
- Name = "Teleport";
- }
- public override void Action()
- {
- Random rng = Bot.Manager.Rng;
- GridRegion[] knownRegions;
- lock (Bot.Manager.RegionsKnown)
- {
- if (Bot.Manager.RegionsKnown.Count == 0)
- {
- m_log.DebugFormat(
- "[TELEPORT BEHAVIOUR]: Ignoring teleport action for {0} since no regions are known yet", Bot.Name);
- return;
- }
- knownRegions = Bot.Manager.RegionsKnown.Values.ToArray();
- }
- Simulator sourceRegion = Bot.Client.Network.CurrentSim;
- GridRegion destRegion = knownRegions[rng.Next(knownRegions.Length)];
- Vector3 destPosition = new Vector3(rng.Next(255), rng.Next(255), 50);
- m_log.DebugFormat(
- "[TELEPORT BEHAVIOUR]: Teleporting {0} from {1} {2} to {3} {4}",
- Bot.Name, sourceRegion.Name, Bot.Client.Self.SimPosition, destRegion.Name, destPosition);
- Bot.Client.Self.Teleport(destRegion.RegionHandle, destPosition);
- Thread.Sleep(Bot.Random.Next(3000, 10000));
- }
- }
- }
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