Justin Clark-Casey (justincc) 99308d64c6 minor: Add some doc to Scene.Backup() detailing its direct invocation if the indepedent backup thread is not running (e.g. in a regression test) hace 10 años
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Animation 4cde02a2a3 Implement most effects of AGENT_CONTROL_STOP hace 11 años
Scripting 2ce8a050e4 Remove very long unused IScriptHost and NullScriptHost hace 11 años
Serialization 1769e93c42 Fixed parsing of coalesced objects if the XML starts with an XML Declaration ("<xml ...>") hace 10 años
Tests 7496d0b0f7 Fixed unit tests for delinking objects hace 10 años
Types 4d83b2d8a6 remove unused BasicQuadTreeNode hace 14 años
AsyncInventorySender.cs 1b1f0a2d77 OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id hace 12 años
AsyncSceneObjectGroupDeleter.cs b4a6f2195d Only send one kill object to the deleter when they derez an object rather than two. hace 11 años
Border.cs 93206ef0fa Add "show borders" command to show the borders of a region. hace 11 años
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. hace 15 años
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. hace 13 años
EntityBase.cs b6d83e9c0f Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! hace 13 años
EntityManager.cs 0568c76a88 Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. hace 12 años
EventManager.cs a2866b85f3 add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked hace 10 años
KeyframeMotion.cs 0237d9113d Don't start KeyframeMotion timers until all the regions are ready. This prevents problems in megaregions (prims that think they've crossed over to other regions). hace 10 años
Prioritizer.cs 095b3e5756 Remove pointless cluttering SOP.ParentGroup != null checks. hace 13 años
RegionStatsHandler.cs e19defde36 Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap hace 11 años
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. hace 15 años
Scene.Inventory.cs 1cf17a3cf7 Merge branch 'master' into varregion hace 10 años
Scene.PacketHandlers.cs 0094971186 After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.) hace 11 años
Scene.Permissions.cs 9622e8ac72 If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region. hace 12 años
Scene.cs 99308d64c6 minor: Add some doc to Scene.Backup() detailing its direct invocation if the indepedent backup thread is not running (e.g. in a regression test) hace 10 años
SceneBase.cs 2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing hace 11 años
SceneCommunicationService.cs 7aa00632b9 varregion: many replacements of in-place arithmetic with calls to hace 11 años
SceneGraph.cs 7da10850b0 Fix bug where removing a physical linkset would only decrement the Active Objects statistic by 1 instead of by the number of prims removed. hace 11 años
SceneManager.cs 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. hace 11 años
SceneObjectGroup.Inventory.cs 67e500383e Put guards on a bunch of exception-inducing code, as seen in logs from load test. hace 11 años
SceneObjectGroup.cs 773ffcafc3 Removed "hacktastic" code that is no longer needed. hace 10 años
SceneObjectPart.cs 877bdcdce1 Rewrite of mega-region code to use new form of border checking. hace 10 años
SceneObjectPartInventory.cs 91fd9c4670 Refactored: use a single function to apply an object's folded permissions to its main permissions hace 10 años
ScenePresence.cs e131e73652 Run slow operations in a separate thread, instead of using FireAndForget (which has a 1-minute timeout) hace 10 años
ScenePresenceStateMachine.cs 857f24a5e2 Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion. hace 11 años
SimStatsReporter.cs 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. hace 11 años
TerrainChannel.cs 742f505440 Change terrain update sending to be triggered by frame tick rather hace 10 años
TerrainCompressor.cs 0b213af675 Fix problem of hurricane speed winds. Thanks Vegaslon. hace 10 años
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. hace 15 años
UndoState.cs e2c51a977d Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. hace 13 años
UuidGatherer.cs abb193ec94 In UuidGatherer, gather materials referenced in the prim's TextureEntry hace 10 años