Oren Hurvitz 7496d0b0f7 Fixed unit tests for delinking objects il y a 10 ans
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BorderTests.cs 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests il y a 12 ans
EntityManagerTests.cs 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests il y a 12 ans
SceneGraphTests.cs 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests il y a 12 ans
SceneManagerTests.cs 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests il y a 12 ans
SceneObjectBasicTests.cs 02db8b9adb Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are functionally identical. il y a 12 ans
SceneObjectDeRezTests.cs f5d3145bea Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regression test for v2 transfers. il y a 11 ans
SceneObjectLinkingTests.cs 7496d0b0f7 Fixed unit tests for delinking objects il y a 10 ans
SceneObjectResizeTests.cs 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests il y a 12 ans
SceneObjectScriptTests.cs 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests il y a 12 ans
SceneObjectSpatialTests.cs 02db8b9adb Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are functionally identical. il y a 12 ans
SceneObjectStatusTests.cs a5800f479e If an object has it's temporary flag unset after being set, put it back in the persistence list. il y a 10 ans
SceneObjectUndoRedoTests.cs 0c6268fe56 minor: remove mono compiler warning in SceneObjectUndoRedoTests il y a 11 ans
SceneObjectUserGroupTests.cs 90dd5844d6 Add basic undo/redo regression tests. il y a 12 ans
ScenePresenceAgentTests.cs 3ffd90496a Prevent duplicate invocations or race dontision in SP.CompleteMovement() il y a 10 ans
ScenePresenceAnimationTests.cs 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests il y a 12 ans
ScenePresenceAutopilotTests.cs 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests il y a 12 ans
ScenePresenceCapabilityTests.cs b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. il y a 11 ans
ScenePresenceCrossingTests.cs 83c113896e Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avatars are not allowed to cross into a neighbour where they are not authorized, even if a child agent was allowed. il y a 11 ans
ScenePresenceSitTests.cs bcb8c4068e Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and NPC tests until positions are known to be stable. il y a 11 ans
ScenePresenceTeleportTests.cs 8996ac1a9c minor: Disable logging left active on regression test TestSameSimulatorIsolatedRegionsV2() il y a 11 ans
SceneStatisticsTests.cs 7da10850b0 Fix bug where removing a physical linkset would only decrement the Active Objects statistic by 1 instead of by the number of prims removed. il y a 11 ans
SceneTelehubTests.cs 8e72b53edc Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points. il y a 10 ans
SceneTests.cs 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests il y a 12 ans
TaskInventoryTests.cs 14684116f8 Add regression tests for llGetNotecardLine() il y a 11 ans
UserInventoryTests.cs e9cc22fea4 Add regression test TestSaveNonRootFolderToIar il y a 11 ans
UuidGathererTests.cs 3018b2c5d7 Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default il y a 10 ans