UbitUmarov 78c4f8000e Merge branch 'master' into httptests 7 年之前
..
Animation b16abc8166 Massive tab and trailing space cleanup 7 年之前
Scripting 2ce8a050e4 Remove very long unused IScriptHost and NullScriptHost 11 年之前
Serialization 3a8dd24fd1 move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 7 年之前
Tests 6826ca9b57 fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it 7 年之前
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 年之前
AsyncInventorySender.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
AsyncSceneObjectGroupDeleter.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 年之前
CoalescedSceneObjects.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
CollisionSounds.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
EntityBase.cs b6d83e9c0f Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 12 年之前
EntityManager.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
EventManager.cs 047e87458b Correct whimsical spelling on a log message 7 年之前
GodController.cs 90dee2fce6 try to improve option automatic_gods processing 7 年之前
KeyframeMotion.cs 056b765fbc mantis 8130: improve keyframes motion 7 年之前
Prioritizer.cs 73be6cb269 increase the updates priority of linkset where avatar is sitting 7 年之前
RegionStatsHandler.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
SOPMaterial.cs 7a54c3e9c3 some fixes on the materials paramenters of llGetPrimitiveParams() 7 年之前
SOPVehicle.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
Scene.Inventory.cs 3402819888 do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory) 7 年之前
Scene.PacketHandlers.cs 0091c37ed3 several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc 7 年之前
Scene.Permissions.cs d62aed7f46 fix right to change permissions of group owned objects 7 年之前
Scene.cs c28430d527 oops... 7 年之前
SceneBase.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
SceneCommunicationService.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
SceneGraph.cs 3402819888 do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory) 7 年之前
SceneManager.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
SceneObjectGroup.Inventory.cs 04a50b47bf the new options i add where actually bad idea, they would make the 7 年之前
SceneObjectGroup.cs 3402819888 do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory) 7 年之前
SceneObjectPart.cs d62aed7f46 fix right to change permissions of group owned objects 7 年之前
SceneObjectPartInventory.cs 5f5b7e56db merge fix 7 年之前
ScenePresence.cs 9397b358d3 mantis 8170: let physics know Always_run on adding the avatar 7 年之前
ScenePresenceStateMachine.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
SimStatsReporter.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
TerrainChannel.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
TerrainCompressor.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
UndoState.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
UuidGatherer.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前