UbitUmarov 78c4f8000e Merge branch 'master' into httptests 7 年 前
..
Animation b16abc8166 Massive tab and trailing space cleanup 7 年 前
Scripting 2ce8a050e4 Remove very long unused IScriptHost and NullScriptHost 11 年 前
Serialization 3a8dd24fd1 move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 7 年 前
Tests 6826ca9b57 fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it 7 年 前
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 年 前
AsyncInventorySender.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
AsyncSceneObjectGroupDeleter.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 年 前
CoalescedSceneObjects.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
CollisionSounds.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
EntityBase.cs b6d83e9c0f Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 12 年 前
EntityManager.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
EventManager.cs 047e87458b Correct whimsical spelling on a log message 7 年 前
GodController.cs 90dee2fce6 try to improve option automatic_gods processing 7 年 前
KeyframeMotion.cs 056b765fbc mantis 8130: improve keyframes motion 7 年 前
Prioritizer.cs 73be6cb269 increase the updates priority of linkset where avatar is sitting 7 年 前
RegionStatsHandler.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
SOPMaterial.cs 7a54c3e9c3 some fixes on the materials paramenters of llGetPrimitiveParams() 7 年 前
SOPVehicle.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
Scene.Inventory.cs 3402819888 do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory) 7 年 前
Scene.PacketHandlers.cs 0091c37ed3 several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc 7 年 前
Scene.Permissions.cs d62aed7f46 fix right to change permissions of group owned objects 7 年 前
Scene.cs c28430d527 oops... 7 年 前
SceneBase.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
SceneCommunicationService.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
SceneGraph.cs 3402819888 do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory) 7 年 前
SceneManager.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
SceneObjectGroup.Inventory.cs 04a50b47bf the new options i add where actually bad idea, they would make the 7 年 前
SceneObjectGroup.cs 3402819888 do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory) 7 年 前
SceneObjectPart.cs d62aed7f46 fix right to change permissions of group owned objects 7 年 前
SceneObjectPartInventory.cs 5f5b7e56db merge fix 7 年 前
ScenePresence.cs 9397b358d3 mantis 8170: let physics know Always_run on adding the avatar 7 年 前
ScenePresenceStateMachine.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
SimStatsReporter.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
TerrainChannel.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
TerrainCompressor.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
UndoState.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前
UuidGatherer.cs b16abc8166 Massive tab and trailing space cleanup 7 年 前