MainServer.cs 15 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using System.Net;
  31. using System.Text;
  32. using log4net;
  33. using OpenSim.Framework;
  34. using OpenSim.Framework.Console;
  35. using OpenSim.Framework.Servers.HttpServer;
  36. namespace OpenSim.Framework.Servers
  37. {
  38. public class MainServer
  39. {
  40. // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  41. private static BaseHttpServer instance = null;
  42. private static BaseHttpServer unsecureinstance = null;
  43. private static Dictionary<uint, BaseHttpServer> m_Servers = new Dictionary<uint, BaseHttpServer>();
  44. /// <summary>
  45. /// Control the printing of certain debug messages.
  46. /// </summary>
  47. /// <remarks>
  48. /// If DebugLevel >= 1 then short warnings are logged when receiving bad input data.
  49. /// If DebugLevel >= 2 then long warnings are logged when receiving bad input data.
  50. /// If DebugLevel >= 3 then short notices about all incoming non-poll HTTP requests are logged.
  51. /// If DebugLevel >= 4 then the time taken to fulfill the request is logged.
  52. /// If DebugLevel >= 5 then the start of the body of incoming non-poll HTTP requests will be logged.
  53. /// If DebugLevel >= 6 then the entire body of incoming non-poll HTTP requests will be logged.
  54. /// </remarks>
  55. public static int DebugLevel
  56. {
  57. get { return s_debugLevel; }
  58. set
  59. {
  60. s_debugLevel = value;
  61. lock (m_Servers)
  62. foreach (BaseHttpServer server in m_Servers.Values)
  63. server.DebugLevel = s_debugLevel;
  64. }
  65. }
  66. private static int s_debugLevel;
  67. /// <summary>
  68. /// Set the main HTTP server instance.
  69. /// </summary>
  70. /// <remarks>
  71. /// This will be used to register all handlers that listen to the default port.
  72. /// </remarks>
  73. /// <exception cref='Exception'>
  74. /// Thrown if the HTTP server has not already been registered via AddHttpServer()
  75. /// </exception>
  76. public static BaseHttpServer Instance
  77. {
  78. get { return instance; }
  79. set
  80. {
  81. lock (m_Servers)
  82. if (!m_Servers.ContainsValue(value))
  83. throw new Exception("HTTP server must already have been registered to be set as the main instance");
  84. instance = value;
  85. }
  86. }
  87. public static BaseHttpServer UnSecureInstance
  88. {
  89. get { return unsecureinstance; }
  90. set
  91. {
  92. lock (m_Servers)
  93. if (!m_Servers.ContainsValue(value))
  94. throw new Exception("HTTP server must already have been registered to be set as the main instance");
  95. unsecureinstance = value;
  96. }
  97. }
  98. /// <summary>
  99. /// Get all the registered servers.
  100. /// </summary>
  101. /// <remarks>
  102. /// Returns a copy of the dictionary so this can be iterated through without locking.
  103. /// </remarks>
  104. /// <value></value>
  105. public static Dictionary<uint, BaseHttpServer> Servers
  106. {
  107. get { return new Dictionary<uint, BaseHttpServer>(m_Servers); }
  108. }
  109. public static void RegisterHttpConsoleCommands(ICommandConsole console)
  110. {
  111. console.Commands.AddCommand(
  112. "Comms", false, "show http-handlers",
  113. "show http-handlers",
  114. "Show all registered http handlers", HandleShowHttpHandlersCommand);
  115. console.Commands.AddCommand(
  116. "Debug", false, "debug http", "debug http <in|out|all> [<level>]",
  117. "Turn on http request logging.",
  118. "If in or all and\n"
  119. + " level <= 0 then no extra logging is done.\n"
  120. + " level >= 1 then short warnings are logged when receiving bad input data.\n"
  121. + " level >= 2 then long warnings are logged when receiving bad input data.\n"
  122. + " level >= 3 then short notices about all incoming non-poll HTTP requests are logged.\n"
  123. + " level >= 4 then the time taken to fulfill the request is logged.\n"
  124. + " level >= 5 then a sample from the beginning of the data is logged.\n"
  125. + " level >= 6 then the entire data is logged.\n"
  126. + " no level is specified then the current level is returned.\n\n"
  127. + "If out or all and\n"
  128. + " level >= 3 then short notices about all outgoing requests going through WebUtil are logged.\n"
  129. + " level >= 4 then the time taken to fulfill the request is logged.\n"
  130. + " level >= 5 then a sample from the beginning of the data is logged.\n"
  131. + " level >= 6 then the entire data is logged.\n",
  132. HandleDebugHttpCommand);
  133. }
  134. /// <summary>
  135. /// Turn on some debugging values for OpenSim.
  136. /// </summary>
  137. /// <param name="args"></param>
  138. private static void HandleDebugHttpCommand(string module, string[] cmdparams)
  139. {
  140. if (cmdparams.Length < 3)
  141. {
  142. MainConsole.Instance.Output("Usage: debug http <in|out|all> 0..6");
  143. return;
  144. }
  145. bool inReqs = false;
  146. bool outReqs = false;
  147. bool allReqs = false;
  148. string subCommand = cmdparams[2];
  149. if (subCommand.ToLower() == "in")
  150. {
  151. inReqs = true;
  152. }
  153. else if (subCommand.ToLower() == "out")
  154. {
  155. outReqs = true;
  156. }
  157. else if (subCommand.ToLower() == "all")
  158. {
  159. allReqs = true;
  160. }
  161. else
  162. {
  163. MainConsole.Instance.Output("You must specify in, out or all");
  164. return;
  165. }
  166. if (cmdparams.Length >= 4)
  167. {
  168. string rawNewDebug = cmdparams[3];
  169. int newDebug;
  170. if (!int.TryParse(rawNewDebug, out newDebug))
  171. {
  172. MainConsole.Instance.OutputFormat("{0} is not a valid debug level", rawNewDebug);
  173. return;
  174. }
  175. if (newDebug < 0 || newDebug > 6)
  176. {
  177. MainConsole.Instance.OutputFormat("{0} is outside the valid debug level range of 0..6", newDebug);
  178. return;
  179. }
  180. if (allReqs || inReqs)
  181. {
  182. MainServer.DebugLevel = newDebug;
  183. MainConsole.Instance.OutputFormat("IN debug level set to {0}", newDebug);
  184. }
  185. if (allReqs || outReqs)
  186. {
  187. WebUtil.DebugLevel = newDebug;
  188. MainConsole.Instance.OutputFormat("OUT debug level set to {0}", newDebug);
  189. }
  190. }
  191. else
  192. {
  193. if (allReqs || inReqs)
  194. MainConsole.Instance.OutputFormat("Current IN debug level is {0}", MainServer.DebugLevel);
  195. if (allReqs || outReqs)
  196. MainConsole.Instance.OutputFormat("Current OUT debug level is {0}", WebUtil.DebugLevel);
  197. }
  198. }
  199. private static void HandleShowHttpHandlersCommand(string module, string[] args)
  200. {
  201. if (args.Length != 2)
  202. {
  203. MainConsole.Instance.Output("Usage: show http-handlers");
  204. return;
  205. }
  206. StringBuilder handlers = new StringBuilder();
  207. lock (m_Servers)
  208. {
  209. foreach (BaseHttpServer httpServer in m_Servers.Values)
  210. {
  211. handlers.AppendFormat(
  212. "Registered HTTP Handlers for server at {0}:{1}\n", httpServer.ListenIPAddress, httpServer.Port);
  213. handlers.AppendFormat("* XMLRPC:\n");
  214. foreach (String s in httpServer.GetXmlRpcHandlerKeys())
  215. handlers.AppendFormat("\t{0}\n", s);
  216. handlers.AppendFormat("* HTTP:\n");
  217. foreach (String s in httpServer.GetHTTPHandlerKeys())
  218. handlers.AppendFormat("\t{0}\n", s);
  219. handlers.AppendFormat("* HTTP (poll):\n");
  220. foreach (String s in httpServer.GetPollServiceHandlerKeys())
  221. handlers.AppendFormat("\t{0}\n", s);
  222. handlers.AppendFormat("* JSONRPC:\n");
  223. foreach (String s in httpServer.GetJsonRpcHandlerKeys())
  224. handlers.AppendFormat("\t{0}\n", s);
  225. // handlers.AppendFormat("* Agent:\n");
  226. // foreach (String s in httpServer.GetAgentHandlerKeys())
  227. // handlers.AppendFormat("\t{0}\n", s);
  228. handlers.AppendFormat("* LLSD:\n");
  229. foreach (String s in httpServer.GetLLSDHandlerKeys())
  230. handlers.AppendFormat("\t{0}\n", s);
  231. handlers.AppendFormat("* StreamHandlers ({0}):\n", httpServer.GetStreamHandlerKeys().Count);
  232. foreach (String s in httpServer.GetStreamHandlerKeys())
  233. handlers.AppendFormat("\t{0}\n", s);
  234. handlers.Append("\n");
  235. }
  236. }
  237. MainConsole.Instance.Output(handlers.ToString());
  238. }
  239. /// <summary>
  240. /// Register an already started HTTP server to the collection of known servers.
  241. /// </summary>
  242. /// <param name='server'></param>
  243. public static void AddHttpServer(BaseHttpServer server)
  244. {
  245. lock (m_Servers)
  246. {
  247. if (m_Servers.ContainsKey(server.Port))
  248. throw new Exception(string.Format("HTTP server for port {0} already exists.", server.Port));
  249. m_Servers.Add(server.Port, server);
  250. }
  251. }
  252. /// <summary>
  253. /// Removes the http server listening on the given port.
  254. /// </summary>
  255. /// <remarks>
  256. /// It is the responsibility of the caller to do clean up.
  257. /// </remarks>
  258. /// <param name='port'></param>
  259. /// <returns></returns>
  260. public static bool RemoveHttpServer(uint port)
  261. {
  262. lock (m_Servers)
  263. {
  264. if (instance != null && instance.Port == port)
  265. instance = null;
  266. return m_Servers.Remove(port);
  267. }
  268. }
  269. /// <summary>
  270. /// Does this collection of servers contain one with the given port?
  271. /// </summary>
  272. /// <remarks>
  273. /// Unlike GetHttpServer, this will not instantiate a server if one does not exist on that port.
  274. /// </remarks>
  275. /// <param name='port'></param>
  276. /// <returns>true if a server with the given port is registered, false otherwise.</returns>
  277. public static bool ContainsHttpServer(uint port)
  278. {
  279. lock (m_Servers)
  280. return m_Servers.ContainsKey(port);
  281. }
  282. /// <summary>
  283. /// Get the default http server or an http server for a specific port.
  284. /// </summary>
  285. /// <remarks>
  286. /// If the requested HTTP server doesn't already exist then a new one is instantiated and started.
  287. /// </remarks>
  288. /// <returns></returns>
  289. /// <param name='port'>If 0 then the default HTTP server is returned.</param>
  290. public static IHttpServer GetHttpServer(uint port)
  291. {
  292. return GetHttpServer(port, null);
  293. }
  294. /// <summary>
  295. /// Get the default http server, an http server for a specific port
  296. /// and/or an http server bound to a specific address
  297. /// </summary>
  298. /// <remarks>
  299. /// If the requested HTTP server doesn't already exist then a new one is instantiated and started.
  300. /// </remarks>
  301. /// <returns></returns>
  302. /// <param name='port'>If 0 then the default HTTP server is returned.</param>
  303. /// <param name='ipaddr'>A specific IP address to bind to. If null then the default IP address is used.</param>
  304. public static IHttpServer GetHttpServer(uint port, IPAddress ipaddr)
  305. {
  306. if (port == 0)
  307. return Instance;
  308. if (instance != null && port == Instance.Port)
  309. return Instance;
  310. lock (m_Servers)
  311. {
  312. if (m_Servers.ContainsKey(port))
  313. return m_Servers[port];
  314. m_Servers[port] = new BaseHttpServer(port);
  315. if (ipaddr != null)
  316. m_Servers[port].ListenIPAddress = ipaddr;
  317. m_Servers[port].Start();
  318. return m_Servers[port];
  319. }
  320. }
  321. public static void Stop()
  322. {
  323. lock (m_Servers)
  324. {
  325. foreach (BaseHttpServer httpServer in m_Servers.Values)
  326. {
  327. httpServer.Stop();
  328. }
  329. }
  330. }
  331. }
  332. }