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Animation
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54a5b6f434
Reduce number of AvatarAnimations sent with large number of avatars
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14 年之前 |
Scripting
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4b75353cbf
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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15 年之前 |
Serialization
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3c036934a3
Preserving the link numbers is a serializer's highest duty.
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14 年之前 |
Tests
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4b518e0288
minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really
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14 年之前 |
Types
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8e3dd64282
Removed an innefficent List.Contains lookup from UpdateQueue
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15 年之前 |
AsyncSceneObjectGroupDeleter.cs
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f29cb57bf1
Continuing refactor. Refactor DeRezObject to deal with multiple objects
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14 年之前 |
Border.cs
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606e831ff5
Formatting cleanup.
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15 年之前 |
Cardinals.cs
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56ddd6828c
Add copyright headers. Formatting cleanup.
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15 年之前 |
EntityBase.cs
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93ef65c690
* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
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14 年之前 |
EntityManager.cs
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142008121e
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference
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15 年之前 |
EventManager.cs
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eaea89bbb7
Remove localID from script controls data. It won't transfer to another
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14 年之前 |
Prioritizer.cs
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68551675df
Guard prioritizer agains null values as those produced by a bullet dying
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14 年之前 |
RegionStatsHandler.cs
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c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
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15 年之前 |
ReturnInfo.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
Scene.Inventory.cs
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12858122d5
Fixes mantis #4870.
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14 年之前 |
Scene.PacketHandlers.cs
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53594e599e
* Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration.
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14 年之前 |
Scene.Permissions.cs
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734b0416de
Unify a previous refactor of object return with the older solution. We
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14 年之前 |
Scene.cs
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cd8bb316ea
Remove getting the object capacity from the money module. It is now set
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14 年之前 |
SceneBase.cs
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041f253e2b
minor: comment out region interface registration log msg I accidentally left in last week
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14 年之前 |
SceneCommunicationService.cs
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19558f380a
Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours.
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14 年之前 |
SceneGraph.cs
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85a9c305a2
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
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14 年之前 |
SceneManager.cs
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62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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14 年之前 |
SceneObjectGroup.Inventory.cs
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39cd57598b
Fix a permissions issue
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14 年之前 |
SceneObjectGroup.cs
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85a9c305a2
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
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14 年之前 |
SceneObjectPart.cs
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26621ca500
Add scripted controllers into agent intersim messaging
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14 年之前 |
SceneObjectPartInventory.cs
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dd14016885
Revamp the permissions propagation. This MAY mess up. Please test.
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14 年之前 |
ScenePresence.cs
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26621ca500
Add scripted controllers into agent intersim messaging
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14 年之前 |
SceneViewer.cs
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a863eb9da3
One should not lock null objects.
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14 年之前 |
SimStatsReporter.cs
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70d5b1c34c
Formatting cleanup. Add copyright headers.
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15 年之前 |
TerrainChannel.cs
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387e9f7a7f
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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15 年之前 |
TerrainUtil.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
UndoState.cs
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9821c4f566
Revolution is on the roll again! :)
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14 年之前 |
UuidGatherer.cs
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74ef1ed36f
add prim item and test asset save in save oar unit test
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14 年之前 |