Diva Canto 12858122d5 Fixes mantis #4870. 14 年之前
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Animation 54a5b6f434 Reduce number of AvatarAnimations sent with large number of avatars 14 年之前
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 15 年之前
Serialization 3c036934a3 Preserving the link numbers is a serializer's highest duty. 14 年之前
Tests 4b518e0288 minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really 14 年之前
Types 8e3dd64282 Removed an innefficent List.Contains lookup from UpdateQueue 15 年之前
AsyncSceneObjectGroupDeleter.cs f29cb57bf1 Continuing refactor. Refactor DeRezObject to deal with multiple objects 14 年之前
Border.cs 606e831ff5 Formatting cleanup. 15 年之前
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 年之前
EntityBase.cs 93ef65c690 * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs 14 年之前
EntityManager.cs 142008121e * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 15 年之前
EventManager.cs eaea89bbb7 Remove localID from script controls data. It won't transfer to another 14 年之前
Prioritizer.cs 68551675df Guard prioritizer agains null values as those produced by a bullet dying 14 年之前
RegionStatsHandler.cs c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 15 年之前
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
Scene.Inventory.cs 12858122d5 Fixes mantis #4870. 14 年之前
Scene.PacketHandlers.cs 53594e599e * Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration. 14 年之前
Scene.Permissions.cs 734b0416de Unify a previous refactor of object return with the older solution. We 14 年之前
Scene.cs cd8bb316ea Remove getting the object capacity from the money module. It is now set 14 年之前
SceneBase.cs 041f253e2b minor: comment out region interface registration log msg I accidentally left in last week 14 年之前
SceneCommunicationService.cs 19558f380a Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours. 14 年之前
SceneGraph.cs 85a9c305a2 Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never 14 年之前
SceneManager.cs 62e0b53ca4 Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. 14 年之前
SceneObjectGroup.Inventory.cs 39cd57598b Fix a permissions issue 14 年之前
SceneObjectGroup.cs 85a9c305a2 Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never 14 年之前
SceneObjectPart.cs 26621ca500 Add scripted controllers into agent intersim messaging 14 年之前
SceneObjectPartInventory.cs dd14016885 Revamp the permissions propagation. This MAY mess up. Please test. 14 年之前
ScenePresence.cs 26621ca500 Add scripted controllers into agent intersim messaging 14 年之前
SceneViewer.cs a863eb9da3 One should not lock null objects. 14 年之前
SimStatsReporter.cs 70d5b1c34c Formatting cleanup. Add copyright headers. 15 年之前
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 15 年之前
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
UndoState.cs 9821c4f566 Revolution is on the roll again! :) 14 年之前
UuidGatherer.cs 74ef1ed36f add prim item and test asset save in save oar unit test 14 年之前