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MSSQL
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f58941e89f
Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns).
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пре 14 година |
MySQL
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49d80f5711
Include code to return more information about the NullReferenceException seen in
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пре 14 година |
Null
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da4a9653a2
minor: remove some mono compiler warnings
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пре 14 година |
Properties
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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пре 15 година |
Resources
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6afa55d446
Removed a few obsolete mono addin references. Mantis #4854
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пре 14 година |
SQLite
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f58941e89f
Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns).
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пре 14 година |
Tests
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fdcf910e00
Fix a bug in T015_LargeSceneObjects() where the large scene object was stored 31 times (1 time for each added part) instead of once at the end, even though only the largest 31 prim scene object was retrieved and tested.
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пре 14 година |
AssetDataBase.cs
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60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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пре 15 година |
DBGuids.cs
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f1f0bc23f4
Formatting cleanup.
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пре 14 година |
IAssetData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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пре 14 година |
IAuthenticationData.cs
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ac40c7a74c
Fully implement unencrypted auth token operations
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пре 15 година |
IAvatarData.cs
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6e8d94685d
AvatarStore. Untested, but complete
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пре 15 година |
IFriendsData.cs
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b92cb6126d
Implement the friends data adaptor
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пре 15 година |
IGridUserData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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пре 15 година |
IInventoryData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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пре 14 година |
IPresenceData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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пре 15 година |
IRegionData.cs
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1f25b9e8db
Thank you, Marck00, for a patch that implemented region distance sorting
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пре 14 година |
IUserAccountData.cs
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930d374525
Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer.
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пре 15 година |
IXInventoryData.cs
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5c0068723f
Changed XInventoryData's CreatorID to a string.
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пре 14 година |
IniConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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пре 15 година |
Migration.cs
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bc9f793a92
Formatting cleanup.
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пре 14 година |