MSSQLXInventoryData.cs 6.3 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ''AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Data;
  31. using OpenMetaverse;
  32. using OpenSim.Framework;
  33. using System.Data.SqlClient;
  34. using System.Reflection;
  35. using System.Text;
  36. using log4net;
  37. namespace OpenSim.Data.MSSQL
  38. {
  39. public class MSSQLXInventoryData : IXInventoryData
  40. {
  41. // private static readonly ILog m_log = LogManager.GetLogger(
  42. // MethodBase.GetCurrentMethod().DeclaringType);
  43. private MSSQLGenericTableHandler<XInventoryFolder> m_Folders;
  44. private MSSQLItemHandler m_Items;
  45. public MSSQLXInventoryData(string conn, string realm)
  46. {
  47. m_Folders = new MSSQLGenericTableHandler<XInventoryFolder>(
  48. conn, "inventoryfolders", "InventoryStore");
  49. m_Items = new MSSQLItemHandler(
  50. conn, "inventoryitems", String.Empty);
  51. }
  52. public XInventoryFolder[] GetFolders(string[] fields, string[] vals)
  53. {
  54. return m_Folders.Get(fields, vals);
  55. }
  56. public XInventoryItem[] GetItems(string[] fields, string[] vals)
  57. {
  58. return m_Items.Get(fields, vals);
  59. }
  60. public bool StoreFolder(XInventoryFolder folder)
  61. {
  62. return m_Folders.Store(folder);
  63. }
  64. public bool StoreItem(XInventoryItem item)
  65. {
  66. return m_Items.Store(item);
  67. }
  68. public bool DeleteFolders(string field, string val)
  69. {
  70. return m_Folders.Delete(field, val);
  71. }
  72. public bool DeleteItems(string field, string val)
  73. {
  74. return m_Items.Delete(field, val);
  75. }
  76. public bool MoveItem(string id, string newParent)
  77. {
  78. return m_Items.MoveItem(id, newParent);
  79. }
  80. public XInventoryItem[] GetActiveGestures(UUID principalID)
  81. {
  82. return m_Items.GetActiveGestures(principalID);
  83. }
  84. public int GetAssetPermissions(UUID principalID, UUID assetID)
  85. {
  86. return m_Items.GetAssetPermissions(principalID, assetID);
  87. }
  88. }
  89. public class MSSQLItemHandler : MSSQLGenericTableHandler<XInventoryItem>
  90. {
  91. public MSSQLItemHandler(string c, string t, string m) :
  92. base(c, t, m)
  93. {
  94. }
  95. public bool MoveItem(string id, string newParent)
  96. {
  97. using (SqlConnection conn = new SqlConnection(m_ConnectionString))
  98. using (SqlCommand cmd = new SqlCommand())
  99. {
  100. cmd.CommandText = String.Format("update {0} set parentFolderID = @ParentFolderID where inventoryID = @InventoryID", m_Realm);
  101. cmd.Parameters.Add(m_database.CreateParameter("@ParentFolderID", newParent));
  102. cmd.Parameters.Add(m_database.CreateParameter("@InventoryID", id));
  103. cmd.Connection = conn;
  104. conn.Open();
  105. return cmd.ExecuteNonQuery() == 0 ? false : true;
  106. }
  107. }
  108. public XInventoryItem[] GetActiveGestures(UUID principalID)
  109. {
  110. using (SqlConnection conn = new SqlConnection(m_ConnectionString))
  111. using (SqlCommand cmd = new SqlCommand())
  112. {
  113. cmd.CommandText = String.Format("select * from inventoryitems where avatarId = @uuid and assetType = @type and flags = 1", m_Realm);
  114. cmd.Parameters.Add(m_database.CreateParameter("@uuid", principalID.ToString()));
  115. cmd.Parameters.Add(m_database.CreateParameter("@type", (int)AssetType.Gesture));
  116. cmd.Connection = conn;
  117. conn.Open();
  118. return DoQuery(cmd);
  119. }
  120. }
  121. public int GetAssetPermissions(UUID principalID, UUID assetID)
  122. {
  123. using (SqlConnection conn = new SqlConnection(m_ConnectionString))
  124. using (SqlCommand cmd = new SqlCommand())
  125. {
  126. cmd.CommandText = String.Format("select bit_or(inventoryCurrentPermissions) as inventoryCurrentPermissions from inventoryitems where avatarID = @PrincipalID and assetID = @AssetID group by assetID", m_Realm);
  127. cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
  128. cmd.Parameters.Add(m_database.CreateParameter("@AssetID", assetID.ToString()));
  129. cmd.Connection = conn;
  130. conn.Open();
  131. using (SqlDataReader reader = cmd.ExecuteReader())
  132. {
  133. int perms = 0;
  134. if (reader.Read())
  135. {
  136. perms = Convert.ToInt32(reader["inventoryCurrentPermissions"]);
  137. }
  138. return perms;
  139. }
  140. }
  141. }
  142. }
  143. }