Entity.cs 3.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115
  1. /*
  2. * Copyright (c) Contributors, http://www.openmetaverse.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. *
  27. */
  28. using System;
  29. using libsecondlife;
  30. using OpenSim.Physics.Manager;
  31. namespace OpenSim.Region.Environment.Scenes
  32. {
  33. public abstract class Entity :EntityBase //this class (Entity) will be phased out
  34. {
  35. protected PhysicsActor _physActor;
  36. /// <summary>
  37. ///
  38. /// </summary>
  39. public override LLVector3 Pos
  40. {
  41. get
  42. {
  43. if (this._physActor != null)
  44. {
  45. m_pos.X = _physActor.Position.X;
  46. m_pos.Y = _physActor.Position.Y;
  47. m_pos.Z = _physActor.Position.Z;
  48. }
  49. return m_pos;
  50. }
  51. set
  52. {
  53. if (this._physActor != null)
  54. {
  55. try
  56. {
  57. lock (this.m_world.SyncRoot)
  58. {
  59. this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z);
  60. }
  61. }
  62. catch (Exception e)
  63. {
  64. Console.WriteLine(e.Message);
  65. }
  66. }
  67. m_pos = value;
  68. }
  69. }
  70. /// <summary>
  71. ///
  72. /// </summary>
  73. public override LLVector3 Velocity
  74. {
  75. get
  76. {
  77. if (this._physActor != null)
  78. {
  79. m_velocity.X = _physActor.Velocity.X;
  80. m_velocity.Y = _physActor.Velocity.Y;
  81. m_velocity.Z = _physActor.Velocity.Z;
  82. }
  83. return m_velocity;
  84. }
  85. set
  86. {
  87. if (this._physActor != null)
  88. {
  89. try
  90. {
  91. lock (this.m_world.SyncRoot)
  92. {
  93. this._physActor.Velocity = new PhysicsVector(value.X, value.Y, value.Z);
  94. }
  95. }
  96. catch (Exception e)
  97. {
  98. Console.WriteLine(e.Message);
  99. }
  100. }
  101. m_velocity = value;
  102. }
  103. }
  104. }
  105. }