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- using System;
- using System.Collections.Generic;
- using System.Text;
- using OpenSim.Framework.Interfaces;
- namespace OpenSim.Framework
- {
- public delegate void ForEachClientDelegate( IClientAPI client );
- public class ClientManager
- {
- private Dictionary<uint, IClientAPI> m_clients;
-
- public void ForEachClient(ForEachClientDelegate whatToDo)
- {
- foreach (IClientAPI client in m_clients.Values)
- {
- whatToDo(client);
- }
- }
-
- public ClientManager()
- {
- m_clients = new Dictionary<uint, IClientAPI>();
- }
- public void Remove(uint id)
- {
- m_clients.Remove(id);
- }
- public void Add(uint id, IClientAPI client )
- {
- m_clients.Add( id, client );
- }
- }
- }
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