Robert Adams 96dce3e16c Use GetMeshKey from PrimitiveBaseShape. пре 13 година
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BasicPhysicsPlugin 21d8a6b0e8 extend move test to check one beat of the simulator without actually asking the npc to move. пре 13 година
BulletDotNETPlugin e9dbe54ab1 Fix some local id issues in physics glue пре 13 година
BulletSPlugin 96dce3e16c Use GetMeshKey from PrimitiveBaseShape. пре 13 година
BulletXPlugin e9dbe54ab1 Fix some local id issues in physics glue пре 13 година
ConvexDecompositionDotNet 302d72701d BulletSim initial checkin пре 13 година
Manager 648866b597 Merge branch 'master' into bulletsim пре 13 година
Meshing 18037d41c4 Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape пре 13 година
OdePlugin 951ffad81e If SP.MoveToTarget has been called with a force walk, begin by landing the avatar. пре 13 година
POSPlugin e9dbe54ab1 Fix some local id issues in physics glue пре 13 година
PhysXPlugin e9dbe54ab1 Fix some local id issues in physics glue пре 13 година