Robert Adams 96dce3e16c Use GetMeshKey from PrimitiveBaseShape. vor 13 Jahren
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BasicPhysicsPlugin 21d8a6b0e8 extend move test to check one beat of the simulator without actually asking the npc to move. vor 13 Jahren
BulletDotNETPlugin e9dbe54ab1 Fix some local id issues in physics glue vor 13 Jahren
BulletSPlugin 96dce3e16c Use GetMeshKey from PrimitiveBaseShape. vor 13 Jahren
BulletXPlugin e9dbe54ab1 Fix some local id issues in physics glue vor 13 Jahren
ConvexDecompositionDotNet 302d72701d BulletSim initial checkin vor 13 Jahren
Manager 648866b597 Merge branch 'master' into bulletsim vor 13 Jahren
Meshing 18037d41c4 Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape vor 13 Jahren
OdePlugin 951ffad81e If SP.MoveToTarget has been called with a force walk, begin by landing the avatar. vor 13 Jahren
POSPlugin e9dbe54ab1 Fix some local id issues in physics glue vor 13 Jahren
PhysXPlugin e9dbe54ab1 Fix some local id issues in physics glue vor 13 Jahren