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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Data;
- using System.Reflection;
- using System.Collections.Generic;
- #if CSharpSqlite
- using Community.CsharpSqlite.Sqlite;
- #else
- using Mono.Data.Sqlite;
- #endif
- using log4net;
- using OpenMetaverse;
- using OpenSim.Framework;
- namespace OpenSim.Data.SQLite
- {
- /// <summary>
- /// A MySQL Interface for the Asset Server
- /// </summary>
- public class SQLiteXInventoryData : IXInventoryData
- {
- // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private SQLiteGenericTableHandler<XInventoryFolder> m_Folders;
- private SqliteItemHandler m_Items;
- public SQLiteXInventoryData(string conn, string realm)
- {
- m_Folders = new SQLiteGenericTableHandler<XInventoryFolder>(
- conn, "inventoryfolders", "XInventoryStore");
- m_Items = new SqliteItemHandler(
- conn, "inventoryitems", String.Empty);
- }
- public XInventoryFolder[] GetFolders(string[] fields, string[] vals)
- {
- return m_Folders.Get(fields, vals);
- }
- public XInventoryItem[] GetItems(string[] fields, string[] vals)
- {
- return m_Items.Get(fields, vals);
- }
- public bool StoreFolder(XInventoryFolder folder)
- {
- if (folder.folderName.Length > 64)
- folder.folderName = folder.folderName.Substring(0, 64);
- return m_Folders.Store(folder);
- }
- public bool StoreItem(XInventoryItem item)
- {
- if (item.inventoryName.Length > 64)
- item.inventoryName = item.inventoryName.Substring(0, 64);
- if (item.inventoryDescription.Length > 128)
- item.inventoryDescription = item.inventoryDescription.Substring(0, 128);
- return m_Items.Store(item);
- }
- public bool DeleteFolders(string field, string val)
- {
- return m_Folders.Delete(field, val);
- }
- public bool DeleteFolders(string[] fields, string[] vals)
- {
- return m_Folders.Delete(fields, vals);
- }
- public bool DeleteItems(string field, string val)
- {
- return m_Items.Delete(field, val);
- }
- public bool DeleteItems(string[] fields, string[] vals)
- {
- return m_Items.Delete(fields, vals);
- }
- public bool MoveItem(string id, string newParent)
- {
- return m_Items.MoveItem(id, newParent);
- }
- public XInventoryItem[] GetActiveGestures(UUID principalID)
- {
- return m_Items.GetActiveGestures(principalID);
- }
- public int GetAssetPermissions(UUID principalID, UUID assetID)
- {
- return m_Items.GetAssetPermissions(principalID, assetID);
- }
- }
- public class SqliteItemHandler : SQLiteGenericTableHandler<XInventoryItem>
- {
- public SqliteItemHandler(string c, string t, string m) :
- base(c, t, m)
- {
- }
- public bool MoveItem(string id, string newParent)
- {
- SqliteCommand cmd = new SqliteCommand();
- cmd.CommandText = String.Format("update {0} set parentFolderID = :ParentFolderID where inventoryID = :InventoryID", m_Realm);
- cmd.Parameters.Add(new SqliteParameter(":ParentFolderID", newParent));
- cmd.Parameters.Add(new SqliteParameter(":InventoryID", id));
- return ExecuteNonQuery(cmd, m_Connection) == 0 ? false : true;
- }
- public XInventoryItem[] GetActiveGestures(UUID principalID)
- {
- SqliteCommand cmd = new SqliteCommand();
- cmd.CommandText = String.Format("select * from inventoryitems where avatarId = :uuid and assetType = :type and flags = 1", m_Realm);
- cmd.Parameters.Add(new SqliteParameter(":uuid", principalID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":type", (int)AssetType.Gesture));
- return DoQuery(cmd);
- }
- public int GetAssetPermissions(UUID principalID, UUID assetID)
- {
- SqliteCommand cmd = new SqliteCommand();
- cmd.CommandText = String.Format("select inventoryCurrentPermissions from inventoryitems where avatarID = :PrincipalID and assetID = :AssetID", m_Realm);
- cmd.Parameters.Add(new SqliteParameter(":PrincipalID", principalID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":AssetID", assetID.ToString()));
- IDataReader reader = ExecuteReader(cmd, m_Connection);
- int perms = 0;
- while (reader.Read())
- {
- perms |= Convert.ToInt32(reader["inventoryCurrentPermissions"]);
- }
- reader.Close();
- //CloseCommand(cmd);
- return perms;
- }
- }
- }
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