UbitUmarov 822f381145 mantis 8621: improve one error message a bit, thanks Tampa 4 jaren geleden
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MMRDelegateCommon.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 jaren geleden
MMRIEventHandlers.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 jaren geleden
MMRInternalFuncDict.cs 85b973ce1d Y(xmr)engine cosmetics... 6 jaren geleden
MMRScriptBinOpStr.cs f09a18a7a8 Yengine: Also error on division by Zero 5 jaren geleden
MMRScriptCodeGen.cs 16cfb3deab mantis 8717: fix local heap use account (will automatlic recompile scripts) 4 jaren geleden
MMRScriptCollector.cs a83b7a292b mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 5 jaren geleden
MMRScriptCompValu.cs bf0697d5f4 mantis 8551: Simplify Yengine heap usage control 5 jaren geleden
MMRScriptCompile.cs 822f381145 mantis 8621: improve one error message a bit, thanks Tampa 4 jaren geleden
MMRScriptConsts.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 jaren geleden
MMRScriptEventCode.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 4 jaren geleden
MMRScriptInlines.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 jaren geleden
MMRScriptMyILGen.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 jaren geleden
MMRScriptObjCode.cs 2369ce413d Yengine: only retry compile if there was a object file in cache with wrong version or signature 6 jaren geleden
MMRScriptObjWriter.cs 85b973ce1d Y(xmr)engine cosmetics... 6 jaren geleden
MMRScriptReduce.cs f09a18a7a8 Yengine: Also error on division by Zero 5 jaren geleden
MMRScriptTokenize.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 jaren geleden
MMRScriptTypeCast.cs 6b930a596b Yengine make float.tostring culture invariant 5 jaren geleden
MMRScriptVarDict.cs 85b973ce1d Y(xmr)engine cosmetics... 6 jaren geleden
XMRArray.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 5 jaren geleden
XMREngXmrTestLs.cs 85b973ce1d Y(xmr)engine cosmetics... 6 jaren geleden
XMREngine.cs d256b29511 rename Yengine option ScriptBasePath as ScriptEnginesPath to match Xengine 4 jaren geleden
XMREvents.cs 92e3f424cf cosmetics 4 jaren geleden
XMRHeapTracker.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 5 jaren geleden
XMRInstAbstract.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 jaren geleden
XMRInstBackend.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 jaren geleden
XMRInstCapture.cs fffac7d531 mantis 8704: fix issues on YEngine 4 jaren geleden
XMRInstCtor.cs eae2f87cae cosmetics 4 jaren geleden
XMRInstMain.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 jaren geleden
XMRInstMisc.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 4 jaren geleden
XMRInstQueue.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 jaren geleden
XMRInstRun.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 jaren geleden
XMRObjectTokens.cs 5ff57f01b7 Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore ) 6 jaren geleden
XMRSDTypeClObj.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 5 jaren geleden
XMRScriptThread.cs 2a508edcb4 YEngine: change some startup log messages 5 jaren geleden
XMRScriptUThread.cs 5d2ffdc35b limit max number of attachments to 38. All can be on same point 5 jaren geleden