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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Net;
- using System.Reflection;
- using Nini.Config;
- using log4net;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Data;
- using OpenSim.Services.Interfaces;
- using OpenMetaverse;
- namespace OpenSim.Services.PresenceService
- {
- public class PresenceService : PresenceServiceBase, IPresenceService
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- protected bool m_allowDuplicatePresences = false;
- public PresenceService(IConfigSource config)
- : base(config)
- {
- m_log.Debug("[PRESENCE SERVICE]: Starting presence service");
- IConfig presenceConfig = config.Configs["PresenceService"];
- if (presenceConfig != null)
- {
- m_allowDuplicatePresences = presenceConfig.GetBoolean("AllowDuplicatePresences", m_allowDuplicatePresences);
- }
- }
- public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID)
- {
- PresenceData prevUser = GetUser(userID);
- if (!m_allowDuplicatePresences && (prevUser != null))
- m_Database.Delete("UserID", userID.ToString());
- PresenceData data = new PresenceData();
- data.UserID = userID;
- data.RegionID = UUID.Zero;
- data.SessionID = sessionID;
- data.Data = new Dictionary<string, string>();
- data.Data["SecureSessionID"] = secureSessionID.ToString();
- m_Database.Store(data);
- string prevUserStr = "";
- if (prevUser != null)
- prevUserStr = string.Format(". This user was already logged-in: session {0}, region {1}", prevUser.SessionID, prevUser.RegionID);
- m_log.DebugFormat("[PRESENCE SERVICE]: LoginAgent: session {0}, user {1}, region {2}, secure session {3}{4}",
- data.SessionID, data.UserID, data.RegionID, secureSessionID, prevUserStr);
- return true;
- }
- public bool LogoutAgent(UUID sessionID)
- {
- PresenceInfo presence = GetAgent(sessionID);
- m_log.DebugFormat("[PRESENCE SERVICE]: LogoutAgent: session {0}, user {1}, region {2}",
- sessionID,
- (presence == null) ? null : presence.UserID,
- (presence == null) ? null : presence.RegionID.ToString());
- return m_Database.Delete("SessionID", sessionID.ToString());
- }
- public bool LogoutRegionAgents(UUID regionID)
- {
- PresenceData[] prevSessions = GetRegionAgents(regionID);
- if ((prevSessions == null) || (prevSessions.Length == 0))
- return true;
- m_log.DebugFormat("[PRESENCE SERVICE]: Logout users in region {0}: {1}", regionID,
- string.Join(", ", Array.ConvertAll(prevSessions, session => session.UserID)));
- // There's a small chance that LogoutRegionAgents() will logout different users than the
- // list that was logged above, but it's unlikely and not worth dealing with.
- m_Database.LogoutRegionAgents(regionID);
- return true;
- }
- public bool ReportAgent(UUID sessionID, UUID regionID)
- {
- try
- {
- PresenceData presence = m_Database.Get(sessionID);
- bool success;
- if (presence == null)
- success = false;
- else
- success = m_Database.ReportAgent(sessionID, regionID);
- m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent{0}: session {1}, user {2}, region {3}. Previously: {4}",
- success ? "" : " failed",
- sessionID, (presence == null) ? null : presence.UserID, regionID,
- (presence == null) ? "not logged-in" : "region " + presence.RegionID);
- return success;
- }
- catch (Exception e)
- {
- m_log.Debug(string.Format("[PRESENCE SERVICE]: ReportAgent for session {0} threw exception ", sessionID), e);
- return false;
- }
- }
- public PresenceInfo GetAgent(UUID sessionID)
- {
- PresenceInfo ret = new PresenceInfo();
- PresenceData data = m_Database.Get(sessionID);
- if (data == null)
- return null;
- ret.UserID = data.UserID;
- ret.RegionID = data.RegionID;
- return ret;
- }
- public PresenceInfo[] GetAgents(string[] userIDs)
- {
- List<PresenceInfo> info = new List<PresenceInfo>();
- foreach (string userIDStr in userIDs)
- {
- PresenceData[] data = m_Database.Get("UserID", userIDStr);
- foreach (PresenceData d in data)
- {
- PresenceInfo ret = new PresenceInfo();
- ret.UserID = d.UserID;
- ret.RegionID = d.RegionID;
- info.Add(ret);
- }
- // m_log.DebugFormat(
- // "[PRESENCE SERVICE]: GetAgents for {0} found {1} presences", userIDStr, data.Length);
- }
- return info.ToArray();
- }
- /// <summary>
- /// Return the user's Presence. This only really works well if !AllowDuplicatePresences, but that's the default.
- /// </summary>
- private PresenceData GetUser(string userID)
- {
- PresenceData[] data = m_Database.Get("UserID", userID);
- if (data.Length > 0)
- return data[0];
- else
- return null;
- }
- private PresenceData[] GetRegionAgents(UUID regionID)
- {
- return m_Database.Get("RegionID", regionID.ToString());
- }
- }
- }
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