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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using OpenMetaverse;
- using OpenMetaverse.Packets;
- namespace OpenSim.Framework
- {
- /// <summary>
- /// Enapsulate statistics for a simulator/scene.
- ///
- /// TODO: This looks very much like the OpenMetaverse SimStatsPacket. It should be much more generic stats
- /// storage.
- /// </summary>
- public class SimStats
- {
- public uint RegionX
- {
- get { return m_regionX; }
- }
- private uint m_regionX;
- public uint RegionY
- {
- get { return m_regionY; }
- }
- private uint m_regionY;
- public SimStatsPacket.RegionBlock RegionBlock
- {
- get { return m_regionBlock; }
- }
- private SimStatsPacket.RegionBlock m_regionBlock;
- public SimStatsPacket.StatBlock[] StatsBlock
- {
- get { return m_statsBlock; }
- }
- private SimStatsPacket.StatBlock[] m_statsBlock;
- public SimStatsPacket.StatBlock[] ExtraStatsBlock
- {
- get { return m_extraStatsBlock; }
- }
- private SimStatsPacket.StatBlock[] m_extraStatsBlock;
- public uint RegionFlags
- {
- get { return m_regionFlags; }
- }
- private uint m_regionFlags;
- public uint ObjectCapacity
- {
- get { return m_objectCapacity; }
- }
- private uint m_objectCapacity;
- public UUID RegionUUID
- {
- get { return regionUUID; }
- }
- private UUID regionUUID;
- public SimStats(
- uint regionX, uint regionY, uint regionFlags, uint objectCapacity,
- SimStatsPacket.RegionBlock regionBlock, SimStatsPacket.StatBlock[] statsBlock,
- SimStatsPacket.StatBlock[] ExtraStatsBlock, UUID pRUUID)
- {
- regionUUID = pRUUID;
- m_regionX = regionX;
- m_regionY = regionY;
- m_regionFlags = regionFlags;
- m_objectCapacity = objectCapacity;
- m_regionBlock = regionBlock;
- m_statsBlock = statsBlock;
- m_extraStatsBlock = ExtraStatsBlock;
- }
- }
- }
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